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True Dungeon Token Database

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Ioun Stone of Envy

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +1 To Hit and +1 Damage to Ranged attacks made by the wearer.

Ioun Stone of Heroic Choice

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2022
Source: Volunteer Recognition
Classification: Equippable

Before beginning their adventure, the user adds either +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) or +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)–not both.

Ioun Stone of Mystic Heroism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Transmuted-Relic (5 pt)
Year: 2026
Source: Exchange
Classification: Equippable

Adds +1 level to character. If another level bonus is in effect, adds +3 to saving throws instead.

Ioun Stone of Pride

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Wearer may equip up to 2 Figurines of Power.

Ioun Stone of the Champion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2026
Source: Volunteer Recognition
Classification: Equippable

Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) and +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws).

Ioun Stone of the Dead

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +3 to Fortitude saving throws

Ioun Stone of the Grave

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +3 to Will saving throws

Ioun Stone of the Hero

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Volunteer Recognition
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Ioun Stone of the Night

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +3 to Reflex saving throws

Ioun Stone of Wrath

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +1 To Hit and +1 Damage to Melee attacks made by the wearer.

Ioun Stone Onyx Cube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2013
Source: Volunteer Recognition
Classification: Equippable

Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)

Ioun Stone Onyx Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2013
Source: Volunteer Recognition
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons)

Ioun Stone Opal Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Focus

Focus: A bonus to polymorph damage, turn undead damage, and most Spells cast from the character card. Focus has no effect on magic emanating from items, scrolls, or Spells cast by the character which neither reduce nor restore HP.
If a Spell or turn undead under the influence of a Focus-effect can affect more than one target, the caster gets a total of +X (where X = the total amount of Focus the caster has) points of healing/damage,

Ioun Stone Peridot Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

Physical missile attacks made by the user deal +1 damage.

Ioun Stone Platinum Nugget

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2021
Source: Standard Pack
Classification: Equippable

Player receives 2 additional Treasure Chips at the end of the adventure.

Ioun Stone Quicksilver Cube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2014
Source: Volunteer Recognition
Classification: Equippable

Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

Ioun Stone Quicksilver Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2014
Source: Volunteer Recognition
Classification: Equippable

Adds +1 to Dexterity (thus depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, 0/+1 to AC, and 0/+1 to Reflex saving throws)

Ioun Stone Rock Candy

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Once per room, when the owner ingests (consumes via the mouth) any kind of healing item, the owner heals +3 HP.

To be compatible with this token, the ingested item must restore HP expressed as an integer, not a variable such as “half” or “all.” Items which bring the dead back to life are not affected by this item.

Ioun Stone Ruby Cube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Fire damage inflicted upon the user is reduced by 1

Ioun Stone Ruby Orb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Melee attacks made by the user deal +2 damage as Fire.

Ioun Stone Ruby Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2013
Source: Participation
Classification: Equippable

Melee attack damage inflicted upon the wearer is reduced by 1 point per attack. This item affects melee attacks, it does not mitigate wholly magical attacks, ranged attacks, nor “attacks” made outside of combat.

If a melee attack deals both physical damage and has a secondary effect (e.g., paralysis, sleep, Poison, ennui), as long as all of the physical damage was negated, this ioun stone will negate both the physical damage and secondary effect(s).

Ioun Stone Ruby Pyramid

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Damage-inflicting Spells (not scrolls, wands, or items) cast by the user deal +2 damage as Fire.

Ioun Stone Ruby Rhombus

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2014, 2019
Source: Standard Pack
Classification: Equippable

Fire damage inflicted upon the user is reduced by 3

Ioun Stone Ruby Spindle

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Physical missile attacks made by the user deal +2 damage as Fire.

Ioun Stone Sapphire Cube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Common
Year: 2020
Source: Standard Pack
Classification: Equippable

Cold damage (magical or natural) inflicted on the user is reduced by 1 point per attack/effect

Ioun Stone Sapphire Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2015
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and +1 to all saving throws

Ioun Stone Sapphire Trilliant

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Transmuted-Relic (5 pt)
Year: 2025
Source: Exchange
Classification: Equippable

Adds +3 to all saving throws

Ioun Stone Scapolite Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2024
Source: Participation
Classification: Equippable

Imbues the wearer with Psychic Power and gives access to the next higher tier of powers. This item cannot grant access to a power tier above 7.

Psychic Power

Players wishing to use a Psychic Power must unlock their character’s Psychic Potential by equipping a token that imbues Psychic Power before the start of their adventure. The coach notes on the party card when a character has Psychic Potential.

Ioun Stone Sea Hag Olivine Orb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2022
Source: Participation
Classification: Equippable

Adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level) and -1 to AC

Ioun Stone Sea Horse Peridot Orb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2022
Source: Participation
Classification: Equippable

Adds +1 to Dexterity and -1 to AC (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks and either 0/+1 to Reflex saving throws–any potential AC bonus is negated by this item’s AC penalty)

Ioun Stone Sea Lion Calcite Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2022
Source: Participation
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and -1 to AC

Ioun Stone Sea Snake Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) and –1 to AC

Ioun Stone Silver Nugget

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2017
Source: Standard Pack
Classification: Equippable

Player receives 2 additional Treasure Chips at the end of the adventure

Ioun Stone Stalker's Orb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2023
Source: Treasure Chest Only
Classification: Equippable

Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws) and +2 to Will Saving throws.

2 of 20 “Stalker” tokens

Ioun Stone Stalker's Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2023
Source: Treasure Chest Only
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and +2 to Reflex saves

3 of 20 “Stalker” tokens

Ioun Stone Sunstone Crystal

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Equippable

Adds +1 to max HP

Ioun Stone Sunstone Orb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Equippable

Adds +2 to max HP

Ioun Stone Sunstone Shard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +5 to max HP

Ioun Stone Sunstone Trilliant

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Transmuted-Legendary
Year: 2025
Source: Exchange
Classification: Equippable, Timeless

Adds +3 to all saving throws

Ioun Stone Tanzanite Cube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2017
Source: Volunteer Recognition
Classification: Equippable

Adds +2 to saving throws

Ioun Stone Tanzanite Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2017
Source: Volunteer Recognition
Classification: Equippable

Adds +1 to saving throws

Ioun Stone Topaz Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2012
Source: Standard Pack
Classification: Equippable

Reduces Darkrift damage inflicted upon the character by 10. The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Trilliant.

Ioun Stone Topaz Trilliant

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2012, 2025
Source: Standard Pack
Classification: Equippable

Adds +2 to all saving throws and reduces Darkrift damage inflicted upon the character by 10.

The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Sphere, but no character may equip more than one Ioun Stone with the word “Trilliant” in its name.

Ioun Stone Tourmaline Tear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and Ranged damage inflicted on the user is reduced by 1 point per attack/effect

Remember: “Ranged” is an umbrella term that covers both missiles (physical items propelled through the air) and Spells cast from the class card (not scrolls, items, or “cast as a scroll” effects).

Ioun Stone Tsavorite Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +2 to max HP

Ioun Stone Turquoise Sphere

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Uncommon
Year: 2019
Source: Standard Pack
Classification: Equippable

If outdoors, the wearer gains Free Movement.

Free Movement: Immunity to hold, paralyze, and slow Spells or effects, as well as a spider’s webbing or similar sticky substances. It also negates underwater movement penalties. It does not prevent the character from being constricted or swallowed. Free Movement used to be called Free Action, but it was changed to avoid having the same term mean two different things.

Ioun Stone Violet Prism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Equippable

For each charge expended, this ioun stone will absorb one zero, first, second, or third level spell cast (not a scroll, magic item, or anything not emanating directly from the caster) at the user. When all three charges have been expended, the stone becomes lifeless and will no longer function.

The actions of this ioun stone are controlled by the will of the character. If the character chooses not to expend a charge,

Iron Bastard Axe

Usable by: Barbarian, Dwarf Fighter, Fighter
Slot: Mainhand
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

Iron Hand Axe

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

Iron Long Spear

Usable by: Barbarian, Druid, Dwarf Fighter, Fighter, Monk, Paladin
Slot: Mainhand
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable, Weapon

Though not indicated on the token, this non-magical weapon’s head is forged with Faerie-Iron. Therefore this weapon deals an additional 3 damage when it’s used to score a hit against a Fey or Fae creature.

Iron Mace

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

Iron Nettle

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

It’s too heavy and unbalanced to be used as a thrown weapon.

Iron Rook Rivet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2017
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Iron Stinger

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

Iron Thorn

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional +3 damage when it’s used to score a hit against a Fae.

Ironbark Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +4 to AC

Ironclad Belt

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Waist
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Melee attack damage inflicted upon the wearer by Fae or Fey creatures is reduced by 1 point per attack.

Ironclad Boots

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Feet
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Ranged (physical missile, spell, or scroll) attack damage inflicted upon the wearer by Fae or Fey creatures is reduced by 1 point per attack.

Ironclad Cloak

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Melee attack damage inflicted upon the wearer by Fae or Fey creatures is reduced by 1 point per attack.

Ironclad Earcuff

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ear
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +2 to Will saving throws to resist Fae or Fey Charm

Ironhide Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Ironleaf Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Ivory Pipe

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2011
Source: Standard Pack
Classification: GP Value

Equivalent to 20 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Jar of Courage

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Combo-1C
Year: 2006
Source: Exchange
Classification: Liquid

Adds +2 to Will saving throws

This deep blue dye is infused with rare faerie magic and is applied to the character’s face at the start of the adventure. The effect lasts the entire adventure. The jar is “soulbound” to a single user and is therefore usable by one character only. The jar can be used 5 times before it is emptied.

Jeweler's File

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Jewelglen (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #18.

Jord's Pendant

Usable by: Druid
Slot: Neck
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Equippable

When the wearer uses spell surge on a damage-inflicting Spell, after all other damage calculations are made, add 7. E.g., if a druid with +5 Focus casts the firebolt Spell (11 Fire) and passes the skill test (+3), if they use spell surge (×2) the total damage is 45 Fire:

Keen Arrow

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Ammunition

This magical arrow is imbued with the keen edge spell. This means that if this token is turned in before making the attack slide with a bow, a critical hit can be scored if the player slides a natural 19 or 20. This arrow is not subject to further effect from a keen edge spell. However, if some other crit-enhancing magic can expand one’s crit range beyond 19-20, use whichever crit range is wider.

Key of Healing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Charm
Rarity: Ultra Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

All healing spells cast on the wearer heal +3 HP. This includes self-, single-, or multi-target healing spells, but not healing magic from scrolls, items, or spells “cast as a scroll”.

This item does not affect healing spells the wearer casts on other characters. That said, if the target also has a Key of Healing equipped, they would get the bonus from their Key.

Year Stamp Note: Onyx-back versions of this token have a 2019 stamp on the back.

Khing's Ring of Supreme Evasion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Transmuted-Legendary
Year: 2012
Source: Exchange
Classification: Equippable, Timeless

Adds +6 to Reflex saving throws and grants improved evasion

Khopesh

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2014
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Kilgor's +4 Savage Sword

Usable by: Dwarf Fighter, Fighter
Slot: Mainhand
Rarity: Transmuted-Legendary
Year: 2024
Source: Exchange
Classification: Equippable, Timeless, Weapon

Wielders of this sword can score a critical hit on a natural 18-20.

Kilt of Aset

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to max HP

Kilt of Barrelbane

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Ultra Rare
Year: 2019
Source: Standard Pack
Classification: Equippable

Adds +6 to Strength (thus adding +3 To Hit in melee and +3 Damage with melee and thrown weapons), -4 to Dexterity (thus suffering -2 To Hit with ranged attacks, -2 to AC, and -2 to Reflex saving throws), and -4 to Constitution (thus suffering -2 to Fortitude saving throws and -2 to max HP per character level)

Kilt of Divine Healing

Usable by: Cleric, Druid
Slot: Legs
Rarity: Ultra Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Healing Spells and scrolls cast by the wearer heal +2 HP. In addition, any healing Spell or scroll cast by the wearer may be divided between two targets. The wearer may allocate the division in any way they see fit. E.g., if a cleric wearing this kilt cast cure light wounds (and passed the skill check), the total healing would be 10. The cleric has the option to heal a single character 10 HP or characters A and B 5 HP each or heal A 3 and B 7 or A 1 and B 9 or any non-fractional way the caster sees fit.

Kilt of Dungeonbane

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Transmuted-Eldritch Relic
Year: 2019
Source: Exchange
Classification: Equippable

Adds +5 to maximum HP. In addition, the wearer may select one of the following bonuses at the start of the adventure:

Kilt of Fatherbane

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Ultra Rare
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +6 to Dexterity (thus +3 To Hit with ranged attacks, +3 to AC, and +3 to Reflex saving throws), -2 to Strength (thus suffering a -1 To Hit in melee and -1 Damage with melee and thrown weapons), and -2 to Constitution (thus suffering -1 to Fortitude saving throws and -1 to max HP per character level)

Kilt of Recovery

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

Healing potions consumed by the wearer heal +2 HP.

The bonus healing from this item does not stack with other consumable-healing-bonus items.

Kilt of Tavernbane

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Ultra Rare
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +6 to Constitution (thus adding +3 to Fortitude saving throws and +3 to max HP per character level) and suffer -4 to Dexterity (thus suffering -2 To Hit with ranged attacks, -2 to AC, and -2 to Reflex saving throws)

Kinetic Accelerator

Usable by: Elf Wizard, Wizard
Slot: Charm
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

The wearer’s magic missile spells deal +1 damage

Kirin (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #19.

Kraken Tear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2011
Source: Standard Pack
Classification: GP Value

Equivalent to 250 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Kubu's Coin of Coincidence

Slot: Charm
Rarity: Artifact
Year: 2012
Source: Arcane Recipe, Exchange
Classification: Equippable

This Artifact bestows the following upon its owner:

  • +3 to all saving throws
  • +10 Treasure Chips to the total earned each adventure
  • Allows its owner to play as the highest level character available
  • Grants Divine Intervention once per adventure

The Coin occupies one charm slot.

Divine Intervention:  The character is allowed to beseech his deity to aid him in his endeavors.

Kvothe's Bloodless

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

Ranged damage inflicted on the user is reduced by 4 points per attack.

Lady Ashley's Triad Shield

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Ultra Rare
Year: 2026
Source: Standard Pack
Classification: Equippable, Shield

Adds +4 to AC and +3 to Reflex saving throws.

Lamia Scale

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2019
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Lamp of the Efreeti

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2014
Source: Participation
Classification: Equippable, No Party Card Effect

Heals the owner (not another character) of the lamp up to 6 points of Cold damage. No other damage type can be healed by this lamp.

Activating this lamp requires a Standard Action.

The effect from a Lamp of the Efreeti may only be used once per game, even if you possess multiple Lamp of the Efreeti tokens.

Unused healing cannot be “banked” for later use. E.g., if you healed only 3 points of Cold damage in round 1,

Lamp of the Marid

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Participation
Classification: Equippable, No Party Card Effect

Heals the owner (not another character) of the lamp up to 10 points of Fire damage. No other damage type can be healed by this lamp.

Activating this lamp requires a Standard Action.

The effect from a Lamp of the Marid may only be used once per game, even if you possess multiple Lamp of the Marid tokens.

Unused healing cannot be “banked” for later use. E.g., if you healed only 5 points of Fire damage in round 1,

Large Bliss Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Darkwood Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Drow Shield

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2015
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Elven Shield

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC or adds +3 to AC attacks made by Orcs

Large Fae Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Goblin Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Rare
Year: 2021
Source: Standard Pack
Classification: Equippable, Shield

Adds +3 to AC. If the user is currently wielding a Goblin-made weapon, the AC bonus becomes +4 instead of +3.

Large Gold Gear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Large Gold Sprocket

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Large Haven Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2019
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Sack

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2015
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Large Shield

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2005, 2006, 2007, 2008
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Large Silver Gear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

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