• Skip to primary navigation
  • Skip to main content

True Dungeon Token Database

  • Reset Filters
  • How to use the TDb

Fae Moonlight Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Rare
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +6 to AC and suffer -4 to Will saving throws

Fae Oak Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons)

Fae Shirt

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Shirt
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Wearer cannot become entangled by natural plants.

Natural: Exists in the real world. A philodendron is a natural vine because it exists in the real world. A shambling mound is a plant monster that does not exist in the real world and is therefore not considered natural.

Fae Small Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable, Shield

Adds +1 to AC

Fae Starlight Armor

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Rare
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +7 to AC and suffer -4 to Will saving throws

Fae Yew Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable, Shield

Adds +1 to AC and +1 to Fortitude saving throws

Faebane Belt

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Waist
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Anytime the wearer successfully attacks with an Iron weapon, the attack deals +1 Damage. This item stacks with other “Faebane” items, as long as each item has a different name.

Faebane Girdle

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Waist
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Anytime the wearer attacks with an Iron weapon, the attack gains +1 To Hit. Anytime the wearer successfully attacks with an Iron weapon, the attack deals +1 Damage. This item stacks with other “Faebane” items, as long as each item has a different name.

Faebane Gloves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Anytime the wearer attacks with an Iron weapon, the attack gains +1 To Hit. This item stacks with other “Faebane” items, as long as each item has a different name.

Faerie Dust

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2017, 2021
Source: Standard Pack
Classification: Dust

When incorporated into the casting of a damage-inflicting Spell (cast from the character card, not a scroll or magic item), this dust increases the damage of the spell by +2. This dust has no effect on Spells which do not inflict HP damage.

No more than 1 dust (regardless of name) may be used per Spell.

Casting a Spell with Faerie Dust does not affect the casting time of the Spell.

Faerie Ring (Artisan)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Artisan
Year: 2006
Source: Auction
Classification: none

Fashioned out of Platinum and Silver

In 2006 TD released limited edition Artisan Tokens. These are extremely rare tokens that represent items such as jewelry or clothing and were the spark for the major change in token design for 2007. They have no pre-declared value. One copy of each item was available for silent auction at the 2006 True Dungeon event in Indianapolis. In addition, one copy of each item was placed in the dungeon as special treasure at both the Indianapolis and So Cal events.

Faerie Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2010, 2017
Source: Standard Pack
Classification: Equippable

If this runestone is implemented, when the affected player makes a successful melee attack against a monster, the monster will lose any ability–natural or magical–to appear or become invisible. The effect on the monster lasts for the entire combat after a successful attack.

Faerie Water

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2009, 2010
Source: Standard Pack
Classification: Liquid

This water from a secret mystical source will purify any liquid, up to one cubic yard in volume.

Pouring two flasks of Faerie Water (i.e., turn in two tokens) into a Goblet of Healing and consuming the liquid from the goblet will heal the imbiber 3 HP. The pouring and drinking process can be completed as a single Standard Action.

Faerie-Iron Armor

Usable by: Bard, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +5 to AC or adds +7 to AC vs. attacks made by Fey creatures

Penalizes Will saving throws by -1

Faerie-Iron Club

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Fey or Fae creature.

Faerie-Iron Shield

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC or adds +4 to AC attacks made by Fey creatures

Faerie-Iron Warhammer

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Fey or Fae creature.

Fallen Star Mushroom

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Exalted (4 pt)
Year: 2015
Source: Exchange
Classification: Food

When placed in the mouth of a dead comrade, this item restores the character to life with full HP. The resurrected character will not gain back any expended spells or limited use special abilities. This must be used in the room where the death occurred. The process of “feeding” a character this item requires a Standard Action.

It can also be eaten by a living character to restore full hit points.

Q: Can a character revived with a Fallen Star Mushroom take an action the same round they were revived?

Fancy Hat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 to AC

If the wearer is a bard, in addition to the AC bonus, they may perform and affect other characters with their bardsong while underwater and/or in magical silence.

Fang of Fenrir

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable, Weapon

If the player slides a natural 20 while attacking with this weapon, the number of Melee attacks the monster it hit makes on its next turn is reduced by 1. E.g., 3 Melee attacks become 2, 2 Melee attacks become 1, and 1 Melee attack becomes no Melee attacks.

The monster’s ability to make Ranged attacks and/or cast spells is unaffected by Fang of Fenrir.

Farin (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #08.

Fate

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Feedback Loop

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2007
Source: Promotional
Classification: Equippable

This token allows the player to immediately (before another player performs an attack slide) re-slide once in a combat round. Any type of combat slide may be re-slid: melee, ranged, or spell. Any tokens displaced due to the original slide remain in their new (final) location and are not moved back to their places before the slide–only the wearer’s combat slider is affected. For classes that attack with two attack sliders (ranger and monk), both sliders must be re-slid.

Fell Beast Blood

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2025
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Fendon (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #09.

Fermented Frostberry

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2012
Source: Standard Pack
Classification: Food

Heals 1 HP of damage when consumed

Ferret Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +1 to Reflex saving throws

Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats. One runestone may be used per adventure.

Fey Blade

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Fey Boots

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Feet
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Equippable

The wearer can walk on natural terrain and not leave any trace of passage.

Fey Bread

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Food

Heals 3 HP of damage and removes 1 curse when consumed. Fey Bread may only be eaten once per room per player.

Eating Fey Bread does not prevent future curses.

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 50
  • Page 51
  • Page 52
  • Page 53
  • Page 54
  • Interim pages omitted …
  • Page 127
  • Go to Next Page »

Return to top of page
© 2026 · True Adventures, Ltd
Built by 9seeds