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True Dungeon Token Database

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Elven Long Bow

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against an Orc.

Elven Long Sword

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against an Orc.

Elven Rapier

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against an Orc.

Elven Ringmail

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Equippable

Adds +4 to AC or adds +5 to AC attacks made by Orcs

Elven Shortbow

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against an Orc.

Elven Silver Bracelet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: GP Value

Equivalent to 20 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Elven Splintmail

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable

Adds +7 to AC or adds +8 to AC when the wearer is attacked by Orcs

Emerald Jewel Bearing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2013
Source: Standard Pack
Classification: GP Value

Equivalent to 150 GP

Counts as a “gem” for all purposes

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Enchant

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Enchant Favor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Enchanted Pickaxe

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Enchanter's Munition

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Trade
Year: 2011, 2017
Source: Exchange
Classification: Timeless, Trade 1

exchanged for 25 units of any Ammunition (arrows, bolts, bullets, blowgun needles, sling stones, or slugs)

Enchanter's Whetstone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Exalted (4 pt)
Year: 2019
Source: Exchange
Classification: Equippable, No Party Card Effect

User gains +1 To Hit and +1 Damage when attacking with a Rare weapon, including Rare alchemical weapons. This item has no effect on weapons of any other rarity, not even Common or Uncommon. This item affects both Melee and Ranged weapons, as long as the weapon is Rare.

When making Melee attacks, monks and rangers can benefit from this item, but only when both weapons they’re wielding are Rare.

Enhanced Creeper Amulet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Neck
Rarity: Transmuted-Enhanced (3 pt)
Year: 2016
Source: Exchange
Classification: Equippable

Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

Equinox Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

All your physical weapons (including a monk’s flurry of blows attacks—with or without a hand-held weapon—but not spells nor wholly magical effects) gain the bonuses of both Iron (+3 damage to Fae or Fey) and Silver (Lycanthropes can’t regenerate damage from Silver weapons) weapon media. The aforementioned bonuses are added to whatever bonuses/penalties the weapon already possesses.

This runestone also bestows its Iron & Silver effect on physical ammunition fired by the user.

Ethereal Ooze

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2020
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Exalted Creeper Amulet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Neck
Rarity: Transmuted-Exalted (4 pt)
Year: 2016
Source: Exchange
Classification: Equippable

Adds +4 to Dexterity (thus +2 To Hit with ranged attacks, +2 to AC, and +2 to Reflex saving throws)

Expert Bracers

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Wrist
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Expert Gloves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Explosive Blunder Slug

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2013
Source: Standard Pack
Classification: Ammunition

On a successful hit from a “blunder” weapon (including a +2 Boom Stick), this slug deals an additional 3 damage as Force. It must be declared (turned in) before sliding the weapon token.

Unlike most items that deal Force damage, this slug does not bypass the 50% miss chance when attacking an incorporeal creature since only a portion of the damage the attack deals is Force.

Eye of Osiris

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Ioun Stone
Rarity: Ultra Rare
Year: 2024
Source: Appreciation
Classification: Equippable

This Ioun Stone bestows the ability to see things as they actually are. The user sees:

  • Through normal and magical darkness
  • Secret doors hidden by magic (see below)
  • The exact locations of creatures or objects under blur or displacement effects
  • Invisible creatures or objects as if they were not invisible
  • Through illusions
  • The true form of polymorphed or shape-shifted things

True Sight does not:

  • Penetrate solid objects
  • Confer any kind of “X-ray vision”

Eye Patch of the Aesir

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Eyes
Rarity: Ultra Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Adds +2 to Focus

Eyepatch of Wealsight

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

wearer is immune to Petrification

Slot Note: Each character has one Eyes Slot. Even though this item only covers one eye, it may not be equipped in conjunction with any other item occupying the Eyes slot unless you also have a token that allows you to equip more than one Eyes Slot item.

Fae Blowgun

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable, Weapon

non-magical ranged weapon

Fae Elm Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +2 to AC and +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level)

Fae Fur Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Fae Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and suffer -1 to Will saving throws vs. dominate

Fae Holly Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Will saving throws

Fae Light Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Fae Moon Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

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