When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Shock damage to the monster. It is usable only once, whether the attack succeeds or misses.
On a successful hit with a physical ranged weapon (including thrown weapons, but not spells or wholly magical effects), the wielder deals an additional 1 damage as Shock.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.
When two different characters wear this shirt and one of those two casts a healing Spell on the other, the recipient of the healing Spell heals an additional 3 HP. The caster and the target of the healing Spell may not be the same person. I.e., if a healer wearing this shirt casts a self-targeting healing Spell, this shirt does not boost that spell’s healing. Like all healing effects, this item cannot be used to increase HP beyond the character’s max HP.
Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in Melee and either 0/+1 Damage with Melee and thrown weapons)
If at least one other party member has also equipped a Linked Shirt of the Valkyrie, each wearer gains one additional Strength point for a total bonus of +2 Strength. (thus adding +1 To Hit in Melee and +1 Damage with Melee and thrown weapons)
As an Instant Action, once per game, the rogue may choose to automatically succeed on the rogue skill test.
This item may be used proactively or–to a certain extent–retroactively. If the rogue player chose to initially perform the skill test in the traditional manner and then fails, the player has the option to immediately invoke this item’s power. The player may not think about it for a few minutes and then come back,
If this token is received as treasure, you become cursed. For as long as you are under this curse, during each combat you are in, you–the real-life human person, not your in-game character–must croak like a frog twice.
This item occupies your Back slot and must be equipped until the curse is removed. If you’re able to wear more than one Back slot item, this item only occupies one of your Back slots.
If this token is received as treasure, you become cursed. For as long as you are under this curse, you–the real-life human person, not your in-game character–must perform a brief dance move the first time you want your character to perform a Free Action. You must do this every room, but you’re not required to do so more than once per room. Though you’ll look stylin’ each time you do!
This item occupies your Legs slot and must be equipped until the curse is removed.
If this token is received as treasure, you become cursed. For as long as you are under this curse, you must slide last whenever you make an attack slide. You’re not required to perform an action that requires an attack slide, but if you choose to make an attack slide, you must be the last person to slide that round.
If two or more people in the party are cursed with Loki’s Glue Shoes,
Non-magical missile Blunt weapon
If this token is received as treasure, you become cursed. For as long as you are under this curse, you–the real-life human person, not your in-game character–must say a bad pun every time you want to attack.
If you choose to attempt a Ranged weapon attack, you must use this weapon. When you make a Melee attack, you can use whichever weapon you prefer (unless some other effect says otherwise),
Suffer -2 to Fortitude saving throws
May perform sneak attack without the standard 1 round delay
If this token is received as treasure, you become cursed. For as long as you are under this curse, every round that the bard performs bardsong, you–the real-life human person, not your in-game character–must sing something. It doesn’t have to be much, but it must be at least three seconds in duration.
Bards are subject to this curse as well, but if the player is already singing as part of their roleplaying experience,
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #20.
Once per game, when the owner ingests any kind of healing item (consumed via the mouth), the owner may select one other character to receive an equal amount of healing. Owners of this token may not target themselves with the bonus healing effect.
Only HP-restoring effects are duplicated. Any secondary effects–positive or negative–from the ingested item only affect the owner of the Lotus Blossom Bowls. E.g., if a Potion Creeper Stout were ingested,
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #21.
When this instrument is played, bardsong grants each party member a total of +2 To Hit & +2 Damage (+3 To Hit & +3 Damage if the bard is 5th-level) with melee and ranged attacks. While performing bardsong, the bard may simultaneously perform a Standard Action (e.g., physically attack, cast spells, perform a Lore check, read scrolls, activate wands, drink potions, etc.)
When this instrument is played, bardsong grants each party member a total of +2 To Hit & +2 Damage (+3 To Hit & +3 Damage if the bard is 5th-level) with melee and ranged attacks.
Unlike most other Ultra Rare bard instruments, the bard cannot perform other actions while using this instrument.
When played by a bard, in addition to the standard bardsong bonuses, this instrument reduces the amount of Sonic damage dealt to all party members by 2. It does not matter if the Sonic attack is targeted at an individual or affects multiple victims, as long as the bard is performing bardsong with this instrument and the recipient of the damage is a member of the party, the Sonic damage is reduced.





























