Legs
Adds +2 to Dexterity (thus, +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
Once per room, the wearer may drink either one Common Potion or one Uncommon Potion as a Free Action. This item’s effect is not compatible with any other rarity of Potion.
Adds +2 to Dexterity (thus, +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
Adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level) and suffer -1 to Will saving throws
Melee damage inflicted upon the wearer from Accursed monsters is reduced by 3 points per attack.
This token’s effect is only available during the 2026 season.
Once per combat, this kilt allows the wearer to retrieve and drink one potion as a Free Action.
Adds +6 to Strength (thus adding +3 To Hit in melee and +3 Damage with melee and thrown weapons), -4 to Dexterity (thus suffering -2 To Hit with ranged attacks, -2 to AC, and -2 to Reflex saving throws), and -4 to Constitution (thus suffering -2 to Fortitude saving throws and -2 to max HP per character level)









