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Kilt of Dungeonbane

Adds +5 to maximum HP. In addition, the wearer may select one of the following bonuses at the start of the adventure:

Ability Score Benefit
+4 Strength +2 To Hit in melee and +2 Damage with melee and thrown weapons
+4 Dexterity +2 To Hit with ranged attacks, +2 to AC, and +2 to Reflex saving throws
+4 Constitution +2 to Fortitude saving throws and +2 to max HP (in addition to the +5 HP listed above) per character level

The bonus selected may not be altered after the player leaves the coaching room

Note: The date stamp on the back of some of these tokens may have “2021” instead of “2019”.

This item is part of the Elemental Eldritch Set.
When at least two items are equipped, the character gains +1 level as well bonuses to healing and/or damage Spells they cast, and weapon attacks. The bonuses gained are as follows:

Tier Lvl* Heals Cast** Dmg†
2-piece +1 +4 +1
3-piece +1 +6 +2
4-piece +1 +8 +3
5-piece +1 +10 +4

*+Level effects never stack

**Only affects cast healing Spells (see “Healing Bonus Note” note below), not special powers, scrolls, wands, etc. A “special power” is not a “Spell”. Rule of thumb: if it’s not printed on the character card under a section titled “Spells”, it’s not a Spell.
Healing Bonus Note: This bonus is for Spells cast by the healer, not Spells cast on the healer–unless the healer and the target are the same person (self-healing.)
Multi-Target Note: Multi-target attacks/heals get a pool of bonus damage/healing which may be allocated among the eligible recipients as the attacker/caster sees fit. It does not grant the full bonus to each target.

†Affects melee, missile (including alchemical weapons), and Spells, but not special powers or items (scrolls, wands, etc.)

  • Boots of the Four Winds
  • Kilt of Dungeonbane
  • Rod of Seven Parts
  • Skull of Cavadar
  • Supreme Ring of Elemental Command

This Transmuted token required all of these items to construct:

  • Kilt of Barrelbane
  • Kilt of Fatherbane
  • Kilt of Tavernbane
  • 1× Alchemist’s Ink
  • 1× Alchemist’s Parchment
  • 1× Aragonite
  • 1× Darkwood Plank
  • 1× Dwarven Steel
  • 1× Elven Bismuth
  • 1× Enchanter’s Munition
  • 1× Golden Fleece
  • 1× Minotaur Hide
  • 1× Mystic Silk
  • 1× Oil of Enchantment
  • 1× Philosopher’s Stone

Last Day to Transmute: December 1, 2021 (extended due to COVID-19)

Text On Token

+5 HP &
Choose at start:
+4 Strength or
+4 Dexterity or
+4 Constitution

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Legs
Rarity: Transmuted-Eldritch Relic
Year: 2019
Source: Exchange
Classification: Equippable
Affects AC: Increases AC
To Hit Bonus: Melee, Ranged, Thrown
Damage Bonus: Melee, Thrown
Affects Max HP: Increases Max HP
Saving Throw Bonus: Fortitude, Reflex
Stat Bonus: Constitution, Dexterity, Strength
Set Piece: Elemental Eldritch, Level Increase Set
Misc: Variable Effect
Converts To*: not exchangeable

*Click here for more information on the Token Exchange Program

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