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True Dungeon Token Database

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Tension Regulator

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Tension Spring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Thank You

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Special
Year: 2023
Source: Appreciation
Classification: none

A token of appreciation celebrating 20 years of True Dungeon.

Thor's +5 Returning Hammer of Smiting

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Transmuted-Legendary
Year: 2018
Source: Exchange
Classification: Equippable, Timeless, Weapon

Like all +5 weapons, the DM will add +5 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.

This hammer is permanently imbued with the smiting effect. This means that when used in combat, a critical hit can be scored if the player slides a natural 19 or 20. This weapon is not subject to further effect from Oil of Smiting.

Thor's Gloves of Carnage

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Wearer deals +3 Damage when wielding a Sea Raider weapon

Thor's Mug of Melee

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Rogue, Wizard
Slot: Offhand
Rarity: Ultra Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Melee attacks made by the wielder deal +4 damage.

This item must be used in the offhand Melee slot for the entire adventure. It may only be swapped out while performing a Ranged attack.

A monk may use this item, but if they do, they cannot perform flurry of blows attacks and may only attack with one weapon when making a Melee attack.

Thrall Belt

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Waist
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Anytime the wearer successfully attacks with a Thrall weapon (a weapon with the word “Thrall” in its name), the attack deals +1 Damage.

Thrall Blade

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Bracers

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Wrist
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Anytime the wearer attacks with a Thrall weapon (a weapon with the word “Thrall” in its name), the attack gains +1 To Hit.

Thrall Captain Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +7 to AC and +2 to maximum HP

Thrall Crude Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Thrall Cudgel

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Faerie-Iron Skull

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Fey or Fae creature.

This weapon must be thrown–it cannot be wielded as a melee attack. Because it’s a thrown weapon, the thrower’s Strength bonus is added to damage. Monks may not throw more than one of these per combat round.

These items may be retrieved at the end of combat, but each specific token can only be used once per combat.

Thrall Heavy Axe

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin
Slot: Mainhand
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +1 to AC & -1 to Reflex saving throws

Thrall Kris

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Leather Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Thrall Lieutenant Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +6 to AC and +1 to maximum HP

Thrall Scale Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +5 to AC and +1 to Will saving throws vs. Charm. This armor does not affect any other type of saving throws.

Thrall Sergeant Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +4 to AC

Thrall Skewer

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Soldier Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Fortitude saving throws

Thrall Sword

Usable by: Barbarian, Dwarf Fighter, Fighter
Slot: Mainhand
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thrall Throwing Axe

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

If thrown (used as a ranged attack), this weapon does not automatically return to the character’s hand.

Thrall Truncheon

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Thunder Bolt

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2026
Source: Standard Pack
Classification: Ammunition

On a successful hit from a crossbow, deals an additional 3 damage as Sonic. Its use must be declared (turned in to the DM) prior to making the attack slide.

Thunder Stone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2007, 2008, 2013, 2020
Source: Standard Pack
Classification: Weapon

When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Sonic damage to the monster. Though it is not stated on earlier versions of the token, the thrower need only hit AC 15 or higher. There is no saving throw to mitigate damage. It is usable only once, whether the attack succeeds or misses.

The damage from this item is doubled* if the victim is a Construct or a crystalline creature.

Thunderstone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2003, 2004, 2005, 2006
Source: Standard Pack
Classification: Weapon

When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals 8 Sonic damage to the monster. Though it is not stated on the token, the thrower need only hit AC 15 or higher. There is no saving throw to mitigate damage. It is usable only once, whether the attack succeeds or misses.

The damage from this item is doubled* if the victim is a Construct or a crystalline creature.

Tinder Box

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2007, 2008
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Tindertwig

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2009
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Tinkerer Armor

Usable by: Barbarian, Bard, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +5 to AC and Shock damage inflicted on the wearer is reduced by 1 point per attack/effect

Tinkerer's Gloves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Protect the wearer’s hands from non-magical hot or cold objects

Does not protect against magical Fire or Cold

Toad Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +1 to Fortitude saving throws

Toad Totem Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Fortitude saving throws

Token of Appreciation (2023)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2023
Source: Volunteer Recognition
Classification: Equippable

The wearer of this pin gains +5 to max HP.

Token of Appreciation (2024)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2024
Source: Volunteer Recognition
Classification: Equippable

Melee damage inflicted on the wearer of this pin is reduced by 2 points per attack/effect.

Token of Appreciation (2025)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2025
Source: Volunteer Recognition
Classification: Equippable

Ranged attacks made by the wearer of this pin deal +2 damage per attack/effect.

Tomb Guard Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +2 to AC and melee damage inflicted on the wearer by an Undead monster is reduced by 1 point per attack

Tomb Guard Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2024
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC and melee damage inflicted on the wearer by an Undead monster is reduced by 1 point per attack

Tomb Treasure Chest

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Exalted (4 pt)
Year: 2024
Source: Exchange
Classification: none

This token may be redeemed for 20 treasure draws at an in-person TD event. It can be transmuted by mail, but may not be redeemed (exchanged for treasure pulls) by mail.

Tomb Wraith Dust

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2024
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Tome of Recall

Usable by: Bard
Slot: slotless
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable, No Party Card Effect

This tome allows the player to re-try their Monster Lore Skill Test if it the first attempt failed. This item only allows one such re-try per game and must be shown to the DM to use. A bard may only carry one these books. This item is permanent and is not surrendered to the DM when used.

Tome of Useful Scrolls

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2023
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, the owner may use a Common or Uncommon Scroll as a Free Action without turning the Scroll token in.

Your class must be able to cast the scroll. E.g., this item does not grant wizards the ability to cast healing scrolls.

Tooth Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Torso (armor)
Rarity: Common
Year: 2019
Source: Standard Pack
Classification: Equippable

Adds +4 to AC

Topaz Infused Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Rare
Year: 2012
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and reduces Darkrift damage inflicted upon the character by 5

Torc of Natural Armor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Neck
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Torch

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2011
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Totem Amulet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Neck
Rarity: Common
Year: 2019
Source: Standard Pack
Classification: Equippable

Adds +3 to max HP if the torso slot is occupied by Common or Uncommon armor – or is unoccupied.

Totem of Heroism

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Legendary
Year: 2022
Source: Exchange
Classification: Equippable, Timeless

Adds +1 character level

Totem of Wonder

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Legendary
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

This slotless item has a different powerful effect each year. Please ask your coach for information about the current effect–sometimes the effect is a surprise.

Totem Paint Crushed Jade

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2019
Source: Standard Pack
Classification: Liquid

Adds +2 to max HP

A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.

Totem Paint Crushed Ruby

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2019
Source: Standard Pack
Classification: Liquid

Adds +4 to max HP

A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.

Totem Paint Sable Berry

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2019
Source: Standard Pack
Classification: Liquid

Adds +1 to max HP

A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.

Tower Shield

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Rare
Year: 2008
Source: Standard Pack
Classification: Equippable, Shield

Adds +3 to AC

Traveler's Robe

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Torso (armor)
Rarity: Common
Year: 2014, 2021
Source: Standard Pack
Classification: Equippable

Adds +1 to AC

Traveler's Staff

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Wizard
Slot: Mainhand
Rarity: Common
Year: 2014
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Treasure Chip

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Special
Year: 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2021, 2022, 2023, 2024, 2025, 2026
Source: Dungeon Only
Classification: none

Treasure Chips are rewarded for completing an adventure. This token may be exchanged for exactly one randomly drawn token from a treasure generator or possibly redeemed for True Dungeon swag.

Treasure Chips (of any denomination) may be redeemed in person at official True Dungeon events. Only current-calendar-year Treasure Chips are redeemable.

Treasure Map

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2011
Source: Standard Pack
Classification: none

One Treasure Map token could be turned in at the treasure desk for the opportunity to draw a token from a special box of treasure.

Treasure Map Fragment

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2011
Source: Standard Pack
Classification: none

Seven Treasure Map Fragment tokens could be turned in together at the treasure desk for the opportunity to draw a token from a special box of treasure.

Trident

Usable by: Barbarian, Dwarf Fighter, Fighter
Slot: Mainhand
Rarity: Uncommon
Year: 2009, 2011
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Trident of the Silver Sea

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Equippable, Weapon

non-magical compound Piercing weapon

Trinket of the Dire Bear

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a Dire Bear–all as a single Instant Action. While polymorphed into a Dire Bear, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of the Dire Bear token to change again.

Trinket of the Lycan

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a Lycan–all as a single Instant Action. While polymorphed into a Lycan, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of the Lycan token to change again.

Trinket of Trollform

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a troll–all as a single Instant Action. While polymorphed into a troll, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of Trollform token to change again.

Triton Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

The wearer gains +7 to AC and may ignore underwater Hindrances.

This item does not confer the ability to do any of the following while underwater: breathe, cast Spells, read (cast) scrolls, speak, use magic items that require a command word (e.g., wands)

Triton Hat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +3 to max HP

Triton Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable

Adds +1 to AC

Triton Horn

Usable by: Bard
Slot: Mainhand
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Deals 2 damage as Sonic to all monsters. There is no saving throw to mitigate damage.

Triton Ring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Healing Spells (not scrolls or items) cast on the wearer heal +3 HP.

This ring has no effect on healing Spells the wearer casts unless they cast a healing Spell on themself.

Troll Hide Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2008
Source: Standard Pack
Classification: Equippable

Adds +5 to AC and +4 to Fortitude saving throws

Troll Shaman Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2018
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Troll Tusk

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Trouper's Lute

Usable by: Bard
Slot: Mainhand
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Musical Instrument

When played by a bard, in addition to the standard bardsong bonuses, this instrument bestows +4 to the entire party’s (including the bard) Reflex saving throws.

Turban of the Dunes

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Fortitude saving throws

Turkey Leg

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Tween (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #34.

Twolf's Helm of the Wild

Usable by: Barbarian, Druid, Ranger
Slot: Head
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +2 to AC, adds +1 to Reflex saving throws, and grants immunity to Surprise

This token is dedicated to the memory of Tony “Twolf” Hetherington who passed on in 2011. He was a passionate Dungeon Master, and we thank him for his years of great ideas and friendship.

Tyr's Bracers

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Wrist
Rarity: Rare
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and +1 to maximum HP

Tyr's Ring of Sacred Wrath

Usable by: Cleric, Druid
Slot: Finger
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

As a Standard Action, the wearer may mark off one use of the cure light wounds Spell to instead deal 5 Sacred damage to one target. There is no hard limit on the number of times this ring’s power can be activated, but each time it’s used the player must first mark off one use of cure light wounds.

Umberhill (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #35.

Uncut Gem

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Underling Artificer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2026
Source: Appreciation
Classification: Equippable

Melee and Ranged attacks made by the wearer deal +2 damage as Shock.

Underling Barbarian

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Melee attacks made by the equipper of this token deal +3 damage

Underling Cleric

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

The equipper of this token gains +10 Retribution Damage

Underling Druid

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Cold, Fire, and/or Shock damage inflicted on the equipper of this token is reduced by 5 points per energy type per attack/effect. Thus, if a single attack dealt at least 5 Cold, at least 5 Fire, and at least 5 Shock, the total mitigation from this item would be 15.

Underling Dwarf Fighter

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2025
Source: Appreciation
Classification: Equippable

Heals 1 HP of damage per room. This healing is bestowed once at the beginning of each room.

Regeneration only functions if the character is alive. It cannot restore life to a dead character.

Unlike other Underling tokens, this token cannot be transmuted.

To equip an Underling, the player must also have equipped either a Safehold IV, III, II,

Underling Elf Wizard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Once per game, the equipper of this token, regardless of class, may cast any scroll. The scroll cast via this token may not be duplicated or in any way modified.

Underling Fighter

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Melee attacks made by the equipper of this token gain +2 To Hit

Underling Ranger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Ranged attacks made by the equipper of this token gain +2 To Hit

Underling Rogue

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Missile (physical projectile) attacks made by the equipper of this token deal +3 damage

Underling Steward

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Timeless

Used in the creation of Underling tokens

Underling Wizard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Damage-Spells (not scrolls or miscellaneous magic items) attacks made by the equipper of this token deal +3 damage.

Universal Solvent

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2007, 2008, 2015
Source: Standard Pack
Classification: Liquid

This wondrous liquid will dissolve any sticky substance to free a character. Requires a Standard Action to use.

Val's +4 Keen Fellbane Crossbow

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Transmuted-Legendary
Year: 2026
Source: Exchange
Classification: Equippable, Timeless, Weapon

Like all +4 weapons, the DM will add +4 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.

Deals an additional 20 Damage when it’s used to score a hit against Undead, Were-kind, or Outsiders.

This bow is permanently imbued with the keen edge spell. This means that when used in combat, a critical hit can be scored if the player slides a natural 19 or 20.

Valkyrie Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

All Melee attacks made by the wearer (including bare hands if the user is a monk) gain +1 To Hit

Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional R/UR runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.

Valorton (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #36.

Vampire Dust

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Venom Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

On a successful hit with a melee weapon, the wielder deals an additional 1 damage as Poison.

Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.

Venomguard Greaves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Shins
Rarity: Rare
Year: 2019
Source: Treasure Chest Only
Classification: Equippable

Poison damage inflicted on the wearer is reduced by 2 points per attack/effect.

Very Basic Greaves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Shins
Rarity: Rare
Year: 2022
Source: Treasure Chest Only
Classification: Equippable

Acid damage inflicted on the wearer is reduced by 2 points per attack/effect

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