• Skip to primary navigation
  • Skip to main content

True Dungeon Token Database

  • Reset Filters
  • How to use the TDb

Gloves of Dampening

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

Ranged damage inflicted on the wearer is reduced by 2 points per attack/effect.

Gloves of Deflection

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2009
Source: Standard Pack
Classification: Equippable

Grants immunity to physical ranged attacks but not melee attacks, spells, or wholly magical effects.

If the wearer is a monk, the attack will be redirected back at the attacker. Only ranged attacks directed at the monk are reflected. It does not matter if the attack would have scored a hit against the monk or missed, as long as the monk was the target the missile will be reflected. The damage from the reflected attack is automatic (i.e.,

Gloves of Dexterity

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2005, 2006, 2007, 2008
Source: Standard Pack
Classification: Equippable

Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

This token could have been exchanged for Gloves of the Cutpurse until December 1st, 2017.

Gloves of Dwarvenlore

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Wearer gains +1 Damage when wielding a Dwarven-made weapon

Gloves of Elven Lords

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2021
Source: Participation
Classification: Equippable

Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

Gloves of Elvenkind

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2021
Source: Participation
Classification: Equippable

Adds +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Gloves of Fae Turning

Usable by: Cleric
Slot: Hands
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Clerics wearing these gloves may use their turn undead ability on Fae creatures. The skill check still applies and functions the same way–a bonus for success, no penalty for failure. These gloves may be used in conjunction with a special holy symbol and the bonus afforded functions the same way. (E.g., a Greater Holy Symbol of Pelor would double the damage or a Commander’s Holy Symbol would deal +2 damage as long as the Fae was corporeal)

This item does not grant any additional uses of turn undead (Fae) beyond the standard 1/room,

Gloves of Flameward

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2019
Source: Standard Pack
Classification: Equippable

Fire damage inflicted on the wearer is reduced by 2 points per attack/effect.

Gloves of Focus

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Hands
Rarity: Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

Adds +1 to Focus

Gloves of Glory

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

These gloves allow the wearer equip up to three rings instead of the normal maximum of two.

The effect from this item does not stack with other __ of Glory items.

Gloves of Greater Archery

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +4 to Damage with physical ranged weapons. It has no effect on spells or melee attacks.

Gloves of Healing

Usable by: Cleric, Druid
Slot: Hands
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

Any healing spell cast (from the character card, not from scrolls or items) by the wearer will heal 1 additional HP. This power may be activated every round, if desired, but eventually the character will run out of spells.

Healing spells which affect multiple targets get a total of +1 HP healed, not +1 HP per recipient–the caster selects the target to receive the extra healing.

Note: This item may not be used more than once per round,

Gloves of Infamy

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Transmuted-Exalted (4 pt)
Year: 2026
Source: Exchange
Classification: Equippable

Adds +2 To Hit and +2 Damage to Melee attacks made by the wearer.

Gloves of Linked Fury

Usable by: Barbarian
Slot: Hands
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +2 to Damage with 2-handed melee weapons. It has no effect on spells, ranged attacks, or 1-handed weapons of any kind.

Gloves of Quickness

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Adds +3 to Reflex saving throws

Gloves of Repulsion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +4 to ranged AC; does not affect melee AC

Gloves of Retrieval

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2020
Source: Participation
Classification: Equippable

These gloves allow the wearer to retrieve and drink one potion as a Free Action once per combat.

Gloves of Rope Climbing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2015
Source: Standard Pack
Classification: Equippable

When climbing a vertical rope, the wearer’s climb speed is doubled.

Gloves of Spell Negation

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2015
Source: Standard Pack
Classification: Equippable

Once per room, these gloves can negate the effect of a 3rd-level or lower cast spell (not a scroll, magic item, or anything not emanating directly from the caster) if the wearer is the sole target. The player (not necessarily the character) has the option to allow a spell to take effect (e.g., a healing spell or a buff), but if the player chooses to allow the first targeted spell to take effect (whether the spell would have caused weal or woe),

Gloves of Stabbing

Usable by: Rogue
Slot: Hands
Rarity: Rare
Year: 2019
Source: Standard Pack
Classification: Equippable

Sneak attacks made by the wearer gain +2 To Hit. These gloves to not affect non-sneak attack attacks.

Gloves of the Brute

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2015
Source: Standard Pack
Classification: Equippable

Adds +5 to Strength (thus, depending on prior Strength score, adding either +2/+3 To Hit in melee and +2/+3 Damage with melee and thrown weapons) and -2 to Dexterity (-1 To Hit with ranged attacks, -1 to AC, and -1 to Reflex saving throws)

Gloves of the Bull

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons)

Gloves of the Cabal

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Wearer may affect one additional target with a single-target scroll. Only single-target scrolls are affected by these gloves. Scrolls that inherently affect more than one target do not benefit from this item, even if there is only one eligible target. All eligible scrolls the wearer casts are affected. The rarity of the scroll that can be affected is based on the total number of GotC equipped in the party, as shown on the table below.

Gloves of the Cutpurse

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

Adds +5 to Dexterity (thus, depending on prior Dexterity score, adding either +2/+3 To Hit with ranged attacks, either +2/+3 to AC, and either +2/+3 to Reflex saving throws) and -2 to Strength (thus suffering a -1 To Hit in melee and -1 Damage with melee and thrown weapons)

Gloves of the Dark Gnome

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2015
Source: Standard Pack
Classification: Equippable

Adds +2 to Constitution (+1 to max HP per character level and +1 to Fortitude saving throws) and –2 to Dexterity (–1 To Hit with ranged attacks, –1 to AC, and –1 to Reflex saving throws)

Gloves of the Deadshot

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

All the wearer’s Ranged attacks gain a +3 To Hit bonus.

Gloves of the Flying Fists

Usable by: Monk
Slot: Hands
Rarity: Ultra Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

Monks wearing these gloves may make flurry of blows (and by extension, dazing/stunning fist) attacks against ranged targets. These attacks are made using the monk’s melee modifiers on the party card and whichever melee token(s) the player is using. Do not place this token in the slider because it has no damage wheel.

Gloves of the Footpad

Usable by: Rogue
Slot: Hands
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Rogues wearing these gloves gain +1 To Hit when making sneak attacks.

Gloves of the Gladiator

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

While attacking with a 2-handed weapon, that weapon deals +5 damage.

Gloves of the Inferno

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Melee attacks made by the wearer deal +2 damage as Fire.

Gloves of the Order

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2026
Source: Treasure Chest Only
Classification: Equippable

Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) and the wearer is immune to Retribution Damage against attacks from Accursed monsters.

Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g.,

Gloves of the Raider

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives one additional Treasure Chip at the end of the adventure.

If a variable-effect token is being used to gain Treasure Chips, Gloves of the Raider does not stack with it. E.g., if the ___ of Wonder‘s effect for that year increases Treasure Chips gained, Gloves of the Raider and ___ of Wonder can’t be equipped by the same character.

Gloves of the Ravager

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2022
Source: Standard Pack
Classification: Equippable

All attacks made by the wearer while wielding a Ravager weapon deal +1 damage.

Gloves of Valor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

All the wearer’s Melee weapon attacks gain +1 To Hit, and all Ranged attacks made by the wearer suffer -1 To Hit.

Gloves of Weapon Finesse

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Melee weapon and flurry of blows attacks gain +3 To Hit

Gloves of Wrath

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +1 to Damage when casting a damage-inflicting spell from your character card. These gloves do not affect spells cast from scrolls or items.

Gnome Medallion (Artisan)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Artisan
Year: 2006
Source: Auction
Classification: none

Fashioned out of Platinum and Opal

In 2006 TD released limited edition Artisan Tokens. These are extremely rare tokens that represent items such as jewelry or clothing and were the spark for the major change in token design for 2007. They have no pre-declared value. One copy of each item was available for silent auction at the 2006 True Dungeon event in Indianapolis. In addition, one copy of each item was placed in the dungeon as special treasure at both the Indianapolis and So Cal events.

Gnomish Alloy Spring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Gnomish Breastplate

Usable by: Bard, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Rare
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and Shock damage inflicted on the wearer is reduced by 2 points per attack/effect

Gnomish Cannon

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

Once per room, this missile weapon may be used to make a ranged attack.

This damage from this weapon may optionally be enhanced with slug ammo.

Gnomish Fizzy Lifting Pack

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

As a Free Action once per combat, the wearer may use a melee weapon (using melee combat modifiers) to attack flying or levitating monsters. The monster must be in the air, not just at range.

This item does not confer the ability to fly/levitate, it allows the wearer to leap up, attack, and land safely back in the same spot from which they took off. This item neither impairs nor improves the wearer’s ability to perform normal attacks or Spell castings.

Gnomish Guard Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +3 to AC.

Darkrift damage inflicted on the wearer is reduced by 1 point per attack/effect.

Gnomish Hide Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +3 to AC.

Shock damage inflicted on the wearer is reduced by 1 point per attack/effect.

Gnomish Leather Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Gnomish Leather Jerkin

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Sling or slingbow attacks made by the wearer deal +1 Damage.

Gnomish Lt. Hammer

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.

Gnomish Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable, Shield

Adds +1 to AC

Gnomish Throwing Hammer

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.

If thrown (used as a ranged attack), this weapon does not automatically return to the character’s hand.

Goblet of Healing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2009
Source: Participation
Classification: Equippable, No Party Card Effect

Pouring two flasks of Faerie Water (i.e., turn in two tokens) into a Goblet of Healing and consuming the liquid from the goblet will heal the imbiber 3 HP. The pouring and drinking process can be completed as a single Standard Action.

If you have also equipped a Greater Alchemist Pouch, it will bestow its healing bonus on you when you drink two Faerie Waters out of this goblet.

Goblet of Saintly Surge

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Once per room, the amount of healing is doubled when the wearer drinks a potion. If the potion has non-HP-restoring effects, the HP healed is still doubled, but the side-effects are not doubled.

Goblet of Toasting

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2022
Source: Appreciation
Classification: Equippable

While in the coaching room, two or more owners of this token may clink their Goblet of Toasting (GoT) tokens together to gain a bonus to one ability score (Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma) of their choice. Each person may choose whichever Ability Score they prefer. E.g., if one person picks Dexterity, that does not compel anyone else to pick Dexterity nor does it prevent another person from also selecting Dexterity.

Goblin Club

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical blunt weapon

Goblin Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and suffer -1 to Will saving throws

Goblin Long Sword

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical slashing weapon

Goblin Maul

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin
Slot: Mainhand
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical blunt weapon

Goblin Shaman Wand

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Wand

Deals 3 damage as Fire to the target. There is no saving throw to mitigate damage.

Because all wands require a command word to function, this item cannot be activated if the wielder is magically Silenced.

General Wand Errata: Chargeless wands debuted in 2018. Although we loved seeing more wands being used, we felt that unlimited-use wands were not the ideal path going forward. Starting at Origins 2019, all wands became consumable,

Goblin Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC; if the user is currently wielding a Goblin-made weapon, the AC bonus becomes +3 instead of +2

Goblin Sickle

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical slashing weapon

Goblin Weapon Oil

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Liquid

Attacks made with a Goblin-made weapon (it has no effect on non-Goblin weapons) coated by this oil deal +5 Damage as Acid.

Goggles of Anticipation

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Melee attacks made by the wearer gain +1 To Hit and adds +2 to Reflex saving throws.

Goggles of Ethereal Vision

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Rare
Year: 2021
Source: Appreciation
Classification: Equippable

When attacking an Incorporeal creature, the wearer’s attacks do not suffer the 50% miss chance.

This item does not grant the ability to critically hit or sneak attack Incorporeal creatures.

Goggles of Greenvision

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Wearer cannot be Surprised by a monster hiding in natural terrain

Goggles of Instant Analysis

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Ultra Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

All the wearer’s melee attacks gain +2 To Hit

Goggles of Seeing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Allows the wearer to see in non-magical darkness

Note: These goggles do not have any effect in magical darkness.

Goggles of Seeking

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

When the wearer attacks with a sling, gain +2 To Hit. It does not affect any form of attack other than slings. It affects Sling Staff attacks, but only when used to make a missile attack.

Goggles of Serpent Sight

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

Wearer cannot be Surprised

Goggles of Striking

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Uncommon
Year: 2021
Source: Participation
Classification: Equippable

All the wearer’s Ranged attacks gain +1 To Hit (if an attack slide is required) and deal +1 Damage.

Remember: “Ranged” is an umbrella term that covers both missiles (physical items propelled through the air) and Spells cast from the class card (not scrolls, items, or “cast as a scroll” effects).

Goggles of the Bliss

Usable by: Ranger
Slot: Eyes
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable

When wearing these goggles, the ranger’s favored enemies are expanded to also include Evil Outsiders and Giants.

Goggles of the Deadshot

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Ultra Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

All the wearer’s Ranged attacks gain a +3 To Hit bonus.

Gold Ankh

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 50 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Blessing Rod

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2008
Source: Standard Pack
Classification: GP Value

Equivalent to 25 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Candelabra

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2008
Source: Standard Pack
Classification: GP Value

Equivalent to 50 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Chalice

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2008
Source: Standard Pack
Classification: GP Value

Equivalent to 50 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Diamond Scorpion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 250 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Earring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2011
Source: Standard Pack
Classification: GP Value

Equivalent to 15 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Ruby Ankh

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 200 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Ruby Saluki

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 150 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Ruby Serpent

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 200 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Scorpion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 60 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Gold Serpent

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2014
Source: Standard Pack
Classification: GP Value

Equivalent to 70 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Golden Apple of Eris

Slot: slotless
Rarity: Artifact
Year: 2011
Source: Arcane Recipe, Exchange
Classification: none

This Artifact grants the power of an Amulet of Wonder to its owner and his entire party. In addition, if the current power of the Amulet of Wonder has a random effect, all the party members may roll (or flip, or whatever is used to generate the random effect) twice and select the result they like best between the two.

Side Effect: Any time the possessor rolls a 1 on a saving throw,

Golden Apple of Salvation

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2018
Source: Participation
Classification: Food

After taking a Standard Action to consume, damage from the next melee attack to hit the user will be reduced by up to 16 points. Once any amount of damage has been mitigated, the effect fades–even if less than 16 points of damage was negated. The effect from this item affects only one successful melee attack against the consumer, even if the attacker can make more than one attack per round. The effect from this item dissipates when the consumer moves into the next room–even if the consumer was not struck by a melee attack.

Golden Fleece

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Trade
Year: 2011, 2017
Source: Exchange
Classification: Timeless, Trade 3

exchanged for any combination of any 10 Monster Trophies (they need not be 10 unique trophies, though that is also acceptable)

Golden Goblet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2011
Source: Standard Pack
Classification: GP Value

Equivalent to 150 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Golden Plate

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: GP Value

Equivalent to 50 GP

Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.

Golden Ticket

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Special
Year: 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026
Source: Standard Pack
Classification: none

Every year, a very few number of Golden Ticket tokens are randomly inserted into token packs sold prior to Gen Con. The lucky recipient of a Golden Ticket is eligible to go on a special dungeon run at that year’s Gen Con or Gamehole Con. There are many surprises for those fortunate players which may include über token bags, a unique room in the adventure, or a special challenge. Fortunately, no one has been turned into a blueberry…

Golden Toadstool

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2015
Source: Standard Pack
Classification: Food

Heals 6 HP when eaten

Golem 1st Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 1st Thumb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 2nd Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 2nd Thumb

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 3rd Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 4th Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 5th Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 6th Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 7th Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem 8th Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

Golem Bolt (2023)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2023
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Golem Bolt (2026)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Golem Brain

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2026
Source: Treasure Chest Only
Classification: none

This is one of 40 “Treasure-only” tokens (found only in post-event treasure) needed to make a special Legendary token.

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 16
  • Page 17
  • Page 18
  • Page 19
  • Page 20
  • Interim pages omitted …
  • Page 39
  • Go to Next Page »

Return to top of page
© 2026 · True Adventures, Ltd
Built by 9seeds