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True Dungeon Token Database

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Sunshot Cannon

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable, Weapon

magical missile weapon that deals Blunt damage

Deals +2 Damage to Undead targets

Sunshot Pistol

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable, Weapon

magical missile weapon that deals Blunt damage

Deals +2 Damage to Undead targets

Sunshot Shooter

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Common
Year: 2023
Source: Standard Pack
Classification: Equippable, Weapon

magical missile weapon that deals Blunt damage

Deals +2 Damage to Undead targets

Sunshot Sidearm

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2023
Source: Standard Pack
Classification: Equippable, Weapon

magical missile weapon that deals Blunt damage

Deals +2 Damage to Undead targets

Sunstone Geode

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Weapon

When used to make a successful ranged combat attack (slid as weapon on the combat board), this alchemical weapon deals Sacred damage to the monster. It is usable only once, whether the attack succeeds or misses.

Sunstone Seeing Stone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Eyes
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Equippable

All Ranged attacks made by the wearer gain +1 To Hit

All Melee attacks made by the wearer suffer -1 To Hit

Supreme Ring of Elemental Command

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Transmuted-Eldritch Relic
Year: 2012
Source: Exchange
Classification: Equippable

Cold, Fire, Shock, and/or Sonic damage inflicted upon the wearer is reduced by 10 and grants 3 points of Eldritch-based Retribution Damage.

Surtr Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

On a successful hit with a Melee or missile weapon (not Spells, scrolls, or wholly magical effects), the wielder deals an additional 1 damage as Fire.

Surtr's Arrow

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Ammunition

On a successful hit from a bow, deals an additional +2 damage as Fire. Its use must be declared (turned in to the DM) prior to making the attack slide.

Surtr's Girdle of Fire Giant Strength

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Waist
Rarity: Transmuted-Legendary
Year: 2012
Source: Exchange
Classification: Equippable, Timeless

Adds +7 to Strength (thus, depending on prior Strength score, adding either +3/+4 To Hit in melee and +3/+4 Damage with melee and thrown weapons)

Swamp Hag Venom

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2019
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Swing Arm

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

Sword of Seth

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2024
Source: Standard Pack
Classification: Equippable, Weapon

magical melee Slashing weapon

This weapon deals an additional 2 damage when it’s wielded in a desert.

Sylvan Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2020
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Fort saving throws

Sylvan Scepter

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Taborlin's Coin

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Artifact
Year: 2017
Classification: none

Once per game, the owner may read the rogue skill test clue without having to successfully complete the rogue skill test.

This unique token is soulforged to Patrick Rothfuss.

Taborlin's Key

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Charm
Rarity: Ultra Rare
Year: 2021
Source: Promotional
Classification: Equippable

Once per game, up to 30 points of damage inflicted on the wearer can be negated. The damage must come from a single source, but the damage can be of any type other than Eldritch or Push.

Any unused damage absorption is wasted. E.g., if this charm is used to negate a 25-point attack, the 5 remaining points are wasted–they cannot be “banked” for later.

Talisman of Rage

Usable by: Barbarian
Slot: Neck
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Equippable

When raging, all your attacks gain +2 Damage. When not in rage, this item has no effect.

TaMor's +4 Mithral Bracers

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Wrist
Rarity: Transmuted-Legendary
Year: 2012
Source: Exchange
Classification: Equippable, Timeless

Adds +4 to AC

Tanglefoot Bag

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2008
Source: Standard Pack
Classification: Equippable, No Party Card Effect

On a successful missile attack, reduces the victim’s AC by 2

The effect from this thick and sticky glue will stack with other items which reduce the victim’s AC, up to a maximum AC penalty of -6. However, the effects of multiple Tanglefoot Bags on the same monster do not stack.

Tankard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Tankard of Celebration

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Enhanced (3 pt)
Year: 2021
Source: Exchange
Classification: Equippable, No Party Card Effect

User heals 10 HP any time the party’s initiative is a natural 20, but only if the user says, “Who-ha!”. Saying “Who-ha” is an Instant Action.

The user of this tankard does not have to be the same person who rolled the Initiative die.

Tankard of Health

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Offhand
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +3 to maximum HP

This item must be equipped in both the melee offhand and missile offhand slots, thus preventing the use of a shield or an offhand weapon. Therefore:

  • Monks may not use flurry of blows attacks, but may wield a single onehand weapon in melee or a 1-hand weapon in Ranged combat.
  • Rangers may only wield a 1-hand Ranged weapon and may not attack in melee at all.

Taskmaster's Gloves

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2014
Source: Standard Pack
Classification: Equippable

Wearer deals +1 Damage when wielding a whip or scourge–magical or mundane. It has no effect on any other weapons.

Tear of Creation

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2025
Source: Appreciation
Classification: none

When activated over a dead comrade, this item restores the character to life with full HP. The resurrected character does not gain back any expended Spells or limited use Special Abilities. When used to revive a dead ally, this item must be used in the room where the death occurred. The process of reviving a character with this item requires a Standard Action.

It can also be used on a living character to restore full hit points to that character.

Tempest Runestone

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Rare
Year: 2018
Source: Standard Pack
Classification: Equippable

Monsters struck by a melee (not missile or spell) attack under the influence of this rune lose all their Shock immunity/resistance. This loss of Shock resistance applies to attacks by anyone, not just the user of this rune.

Templar Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2012
Source: Standard Pack
Classification: Equippable

Adds +9 to AC

Templar Helmet

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Ultra Rare
Year: 2012
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Templar Shield

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Ultra Rare
Year: 2012
Source: Standard Pack
Classification: Equippable, Shield

Adds +4 to AC

Temporal Delineator

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: Monster Trophy

One of 40 tinkering components used to make a special Legendary token

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