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Scroll Sun Shade

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Scroll

Natural Fire damage inflicted on the wearer is reduced by 10 points per attack/effect

Note: The term “natural” means it exists in the real world.

Scroll Sunray

Usable by: Bard, Cleric, Druid
Slot: slotless
Rarity: Uncommon
Year: 2012
Source: Standard Pack
Classification: Scroll

Deals 7 damage as Sacred if AC 15 is hit. There is no saving throw to mitigate damage.

Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned outsiders take no damage from Sacred power.

Scroll Sunskin

Usable by: Bard, Cleric, Druid
Slot: slotless
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Scroll

Grants 3 points of Sacred Retribution Damage.

Scroll Swirling Shadows

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2015
Source: Standard Pack
Classification: Scroll

Adds +3 to caster’s (it cannot target another character) AC

Scroll Thor's Ire

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Scroll

Deals 4 damage as Shock to the target. There is no saving throw to mitigate damage.

Scroll Thor's Strength

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Scroll

target adds +4 to Strength (thus adding +2 To Hit in Melee and +2 Damage with Melee and thrown weapons)

Scroll Thunderblast

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Scroll

Deals 6 damage as Sonic to the target. There is no saving throw to mitigate damage. If the target happens to be crystalline, the damage is 12 instead of 6.

Scroll Thunderboom

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Rare
Year: 2018
Source: Standard Pack
Classification: Scroll

Deals 6 damage as Sonic to all monsters. There is no saving throw to mitigate damage. If any of the targets happen to be crystalline, the damage the crystalline monsters take is 12 instead of 6.

Scroll Tinkerer Shield

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Scroll

The target of this scroll gains 8 points of Retribution Damage as Shock. However, this RD expires after it affects the first attacker.

Scroll Transparency

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Scroll

Caster (it cannot be cast on another person) gains +3 to AC

This scroll’s effect does not stack with itself, but it does stack with other AC-enhancing items or magic.

Scroll Urgent Health

Usable by: Bard, Cleric, Druid
Slot: slotless
Rarity: Rare
Year: 2012
Source: Standard Pack
Classification: Scroll

Heals 8 HP of damage if the target currently has at least 16 HP

Heals 12 HP of damage if the target currently has 15 or fewer HP

Scroll Valkyrie Shield

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Rare
Year: 2018
Source: Standard Pack
Classification: Scroll

Grants 6 points of Shock-based Retribution Damage to the caster.

Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g., Cloak of Shadowskin) or the attack’s damage is reduced to zero (e.g., melee damage reduction),

Scroll Vanish

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Scroll

Caster cannot be targeted by any monster until the caster’s next turn.

Cannot be cast on other characters

Scroll Venom Strike

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Rare
Year: 2014, 2024
Source: Standard Pack
Classification: Scroll

Deals 12 points of damage as Poison to one target. No saving throw is allowed to mitigate the effect. No To Hit slide is required.

Scroll Viper Sting

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2024
Source: Standard Pack
Classification: Scroll

Deals 8 damage as Poison to the target. There is no saving throw to mitigate damage.

Scroll Water Breathing

Usable by: Bard, Cleric, Druid, Elf Wizard, Paladin, Ranger, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Scroll

Allows the target to breathe normally underwater. The effect lasts for one entire room.

Scroll Water Walking

Usable by: Bard, Cleric, Druid
Slot: slotless
Rarity: Common
Year: 2022
Source: Standard Pack
Classification: Scroll

While in combat, the target of this scroll may walk on the surface of water (not any other liquid) as if it were solid ground.

This scroll’s effect immediately ends the instant the current combat ends. If a new combat is initiated–even in the same room–another copy of this scroll would need to be cast to re-enable the water-walking effect.

Scroll Ymir's Breath

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: slotless
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Scroll

Deals 2 damage as Cold to all monsters. There is no saving throw to mitigate damage.

Scroll Ymir's Cough

Usable by: Bard, Elf Wizard, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Scroll

Deals 4 damage as Cold to all monsters. There is no saving throw to mitigate damage.

Scryer Fate Card

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2026
Source: Standard Pack
Classification: Equippable

The wearer takes -2 damage resulting from a failed saving throw. This item does not reduce damage if the saving throw was successful.

This token must be turned in before its effect can be used. It can only be activated in the 2026 season.

Scythe

Usable by: Barbarian, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Mainhand
Rarity: Uncommon
Year: 2007, 2009, 2012
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Scythe of Reaping

Usable by: Barbarian, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Mainhand
Rarity: Transmuted-Enhanced (3 pt)
Year: 2012
Source: Exchange
Classification: Equippable, Weapon

Heals the wielder 3 HP if a natural 20 is slid with this weapon

The healing effect of this weapon is triggered by sliding a natural 20. It does not require a critical hit. Thus it will still function when fighting undead, constructs, or any creature which is immune to critical hits.

Sea Dragon Scroll Tube

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Gear

All scrolls carried by the possessor of this tube are protected from damage. If the possessor of this tube becomes petrified, all the carrier’s possessions–including this tube and its contents–become petrified as well.

In addition, this tube allows scrolls to be stored and used underwater without being damaged. However, it does not grant the ability to speak or utter verbal components necessary to release the magic in a scroll while underwater.

Sea Elf Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable

Adds +6 to AC and allows the wearer to attack on the first round of combat while hindered.

Sea Elf Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable, Shield

Adds +2 to AC

Sea Elf Spear

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable, Weapon

non-magical weapon

Sea Raider Axe

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Equippable, Weapon

non-magical Melee Slashing weapon

Sea Raider Badger Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and +1 to Will saving throws

Sea Raider Battle Axe

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Equippable, Weapon

non-magical Melee Slashing weapon

Sea Raider Battle Bow

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2025
Source: Standard Pack
Classification: Equippable, Weapon

non-magical missile Piecing weapon

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