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Sea Elf Armor

Adds +6 to AC and allows the wearer to attack on the first round of combat while hindered.

Hindered: When underwater, creatures not native to water (including player characters) are very slow to propel themselves. In melee combat, only characters with Free Movement may attack the first round. In addition, without magical aid anything requiring movement or a Move Action is not possible during the first round of combat.

Text On Token

+6 to AC & allows attack first round while Hindered

Usable By: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable
Affects AC: Increases AC
Removes Effect: Hindered (underwater)
Converts To*: 1 unit, Oil of Enchantment

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