Shaman’s Greater Necklace
As an Instant Action (contrary to what the token states, this does not use up either the wearer’s Free or Standard Action for the round), the wearer may polymorph into one of four types of Elemental. While polymorphed into an elemental, the wearer gains the following abilities, based on the type of Elemental chosen:
Elemental | Benefit |
Air | 10 damage reduction from Shock & all melee damage* you deal is magical Shock |
Earth | 10 damage reduction from Sonic & all melee damage* you deal is magical Sonic |
Fire | 10 damage reduction from Fire & all melee damage* you deal is magical Fire |
Ice | 10 damage reduction from Cold & all melee damage* you deal is magical Cold |
*This includes all “special” melee damage. E.g., if the druid’s pre-polymorphed melee attacks included 3 Cold damage, that 3 Cold gets converted to 3 Fire if polymorphed into a fire elemental.
The Damage Reduction granted by this item is only in effect while the character is in elemental form. When the character is in human(oid) form or polymorphed into something that is not an elemental, this item does not grant DR.
One may not polymorph into more than one creature (nor into different elemental sub-types) per room, but transforming into and out of the same creature more than once per room is allowed–assuming one has the means to do so.
Characters cannot cast Spells or use any physical items while polymorphed. They do, however, retain their initial Armor Class, Hit Points, and any combat bonuses or penalties recorded on the party card. When polymorphed, melee stats are used to calculate combat modifiers. This token is used in the combat slider for attacks.
Elemental form attacks may be considered either 1-handed or 2-handed, but not both. The handedness bonuses recorded on the party card are used when you are transformed. If your stats on the party card include bonuses for 1-handed melee attacks/damage, you retain those when you transform. If your stats on the party card include bonuses for 2-handed melee attacks/damage, you retain those when you transform. You may not simultaneously benefit from 1H and 2H bonuses.
For game mechanic purposes, elemental form damage is considered magical.
The “weapon” stats listed in the stat block below apply only when the character is polymorphed into an elemental.
This Transmuted token required all of these items to construct:
- Shaman’s Belt or Coronet of the Arch-Druid
- Cloak of Painful Luck
- 5× Alchemist’s Ink
- 5× Alchemist’s Parchment
- 1× Aragonite
- 15× Darkwood Plank
- 5× Dwarven Steel
- 1× Elven Bismuth
- 1× Golden Fleece
- 1× Minotaur Hide
- 10× Mystic Silk
- 1× Oil of Enchantment
- 15× Philosopher’s Stone
- 5,000 GP in Reserve bars
Last Day to Transmute: December 1, 2021 (extended due to COVID-19)
Text On Token
Polymorph into Elemental as Free Action
More info: tokendb.com
*Click here for more information on the Token Exchange Program