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Shaman's Greater Necklace

As an Instant Action (contrary to what the token states, this does not use up either the wearer’s Free or Standard Action for the round), the wearer may polymorph into one of four types of Elemental. While polymorphed into an elemental, the wearer gains the following abilities, based on the type of Elemental chosen:

Elemental Benefit
Air 10 damage reduction from Shock & all melee damage* you deal is magical Shock
May use a Melee attack to strike a Ranged target
Earth 10 damage reduction from Sonic & all melee damage* you deal is magical Sonic
Immune to Retribution Damage
Fire 10 damage reduction from Fire & all melee damage* you deal is magical Fire
Adds +10 points for Fire Retribution Damage
Water 10 damage reduction from Cold & all melee damage* you deal is magical Cold
With a successful Melee hit, can apply ½ the total damage (rounded down) to a second target in Melee range
All Elemental Forms are not required to breathe

*This includes all “special” melee damage. E.g., if the druid’s pre-polymorphed melee attacks included 3 Cold damage, that 3 Cold gets converted to 3 Fire if polymorphed into a fire elemental.

The Damage Reduction granted by this item is only in effect while the character is in elemental form. When the character is in human(oid) form or polymorphed into something that is not an elemental, this item does not grant DR.

One may not polymorph into more than one creature (nor into different elemental sub-types) per room, but transforming into and out of the same creature more than once per room is allowed–assuming one has the means to do so.

Characters cannot cast Spells or use any physical items while polymorphed. They do, however, retain their initial Armor Class, Hit Points, and any combat bonuses or penalties recorded on the party card. When polymorphed, melee stats are used to calculate combat modifiers. This token is used in the combat slider for attacks.

Elemental form attacks may be considered either 1-handed or 2-handed, but not both. The handedness bonuses recorded on the party card are used when you are transformed. If your stats on the party card include bonuses for 1-handed melee attacks/damage, you retain those when you transform. If your stats on the party card include bonuses for 2-handed melee attacks/damage, you retain those when you transform. You may not simultaneously benefit from 1H and 2H bonuses.

For game mechanic purposes, elemental form damage is considered magical.

The “weapon” stats listed in the stat block below apply only when the character is polymorphed into an elemental.

This Transmuted token required all of these items to construct:

  • Shaman’s Belt or Coronet of the Arch-Druid
  • Cloak of Painful Luck
  • 5× Alchemist’s Ink
  • 5× Alchemist’s Parchment
  • 1× Aragonite
  • 15× Darkwood Plank
  • 5× Dwarven Steel
  • 1× Elven Bismuth
  • 1× Golden Fleece
  • 1× Minotaur Hide
  • 10× Mystic Silk
  • 1× Oil of Enchantment
  • 15× Philosopher’s Stone
  • 5,000 GP in Reserve bars

Last Day to Transmute: December 1, 2021 (extended due to COVID-19)

Text On Token

Polymorph into Elemental as Free Action
More info: tokendb.com

Usable By: Druid
Slot: Neck
Rarity: Transmuted-Relic (5 pt)
Year: 2019
Source: Exchange
Classification: Equippable
Weapon Attack Mode: Melee
Damage Type: Cold, Fire, Shock, Sonic
Weapon Medium: Non-Magical, Non-Magical Melee
Affects Class Talent: Polymorph
Subtracts Damage from: Cold, Fire, Shock, Sonic
Ingredient For: Iktomi's Shaper Necklace
Converts To*: not exchangeable

*Click here for more information on the Token Exchange Program

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