Shock
Either Cold, Fire, Shock, or Sonic (pick one before the game starts) damage inflicted on the wearer is reduced by 5 points per attack/effect. This choice cannot be changed after the party leaves the coaching room.
Collector Note: These tokens have a 2022 year stamp on the back.
Adds +1 to all saving throws and Shock damage inflicted upon the wearer is reduced by 5
Fire and/or Shock damage inflicted upon the wearer is reduced by 1 point per attack/effect.
Adds +1 to all saving throws and Shock damage inflicted on the wearer is reduced by 2 points per attack/effect
Adds +4 to AC and Shock damage inflicted on the wearer is reduced by 2 points per attack/effect
Adds +3 to AC.
Shock damage inflicted on the wearer is reduced by 1 point per attack/effect.
Acid, Cold, Fire, Darkrift, Poison, and Shock damage inflicted on the wearer is reduced by 2 points per damage type per attack/effect. Thus, if a single attack dealt a combination of at least two points each of Acid, Cold, Darkrift, Fire, Poison, AND Shock damage, these greaves would absorb 12 points of damage.
These greaves are a key ingredient for a multi-year transmute.