Shaman’s Belt
As an Instant Action (contrary to what the token states, this does not use up either the wearer’s Free or Standard Action for the round), the wearer may sacrifice a 1st-level Spell to polymorph into one of four types of Elemental. While polymorphed into an elemental, the wearer gains the following abilities, based on the type of Elemental chosen:
Elemental | Benefit |
Air | 5 damage reduction from Shock & all melee damage* you deal is magical Shock |
Earth | 5 damage reduction from Sonic & all melee damage* you deal is magical Sonic |
Fire | 5 damage reduction from Fire & all melee damage* you deal is magical Fire |
Ice | 5 damage reduction from Cold & all melee damage* you deal is magical Cold |
*This includes all “special” melee damage. E.g., if the druid’s pre-polymorphed melee attacks included 3 Cold damage, that 3 Cold gets converted to 3 Fire if polymorphed into a fire elemental.
The Damage Reduction granted by this item is only in effect while the character is in elemental form. When the character is in human(oid) form or polymorphed into something that is not an elemental, this item does not grant DR.
If the player chooses to revert into their original form before the end of the room, they would need to sacrifice another 1st-level spell to use this belt to polymorph again. No character may polymorph into more than one creature type (nor into different elemental sub-types) per room. Assuming the player has the means to do so, they may transform into and out of the same creature type more than once per room.
Characters cannot cast Spells or use any physical items while polymorphed. They do, however, retain their initial Armor Class, Hit Points, and any combat bonuses or penalties recorded on the party card. When polymorphed, melee stats are used to calculate combat modifiers. This token is used in the combat slider for attacks.
Elemental form attacks may be considered either 1-handed or 2-handed, but not both. The handedness bonuses recorded on the party card are used when you are transformed. If your stats on the party card include bonuses for 1-handed melee attacks/damage, you retain those when you transform. If your stats on the party card include bonuses for 2-handed melee attacks/damage, you retain those when you transform. You may not simultaneously benefit from 1H and 2H bonuses.
For game mechanic purposes, elemental form damage is considered magical.
The “weapon” stats listed in the stat block below apply only when the character is polymorphed into an elemental.
Text On Token
Sacrifice 1st-level Spell to polymorph into Elemental as free Action
More info: tokendb.com
*Click here for more information on the Token Exchange Program