Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) and -1 to Dexterity (thus, depending on prior Dexterity score, suffering either a 0/-1 To Hit with ranged attacks, either 0/-1 to AC, and either 0/-1 to Reflex saving throws)
Exchange
Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)
Wearer is immune to Retribution Damage (RD). However, Retribution Damage with a damage-type of Eldritch cannot be negated. Nothing can mitigate Eldritch damage.
This makes the effects of some Rare Potions permanent, see below for details. The potion token must be turned in to the Coach before the game begins.
Adds +2 to all saving throws. This saving throw bonus is always in effect.
Once per game, the wearer may negate either one Melee attack or one Missile attack (a physical Ranged attack, not a spell or wholly magical effect) that targeted the owner. Pudnort cannot absorb both a Melee and a Missile attack in the same game–it’s one or the other, not both. The owner chooses when/if they want to invoke this attack-negation power.









