• Skip to primary navigation
  • Skip to main content

True Dungeon Token Database

  • Reset Filters
  • How to use the TDb

Potion Dwarven Doppelbock

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2012
Source: Participation
Classification: Liquid

Adds +6 to Strength but penalizes AC by -2

The effect from this refined thick beverage lasts for the entire room. A character foolish enough to drink more than one Dwarven Doppelbock per room does not gain additional Strength beyond the initial +6, but suffers a cumulative -2 AC penalty (up to the in-dungeon max penalty of -6) for each one consumed. E.g., if a character drank four Dwarven Doppelbocks, that character would have a total of +6 Strength and suffer a -6 AC penalty.

Potion Dwarven Draught

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2012
Source: Participation
Classification: Liquid

Adds +6 to Fortitude saving throws

The effect is not cumulative, so consuming multiple Dwarven Draughts has no additional benefit.

Potion Dwarven Lager

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Liquid

Drinker heals 3 HP of damage and any lingering effects from Undead Touch Attacks made by Corporal Undead are removed. It has no effect on Touch Attacks made by Incorporeal Undead.

Drinking this potion does not prevent future Undead Touch Attack effects.

Potion Dwarven Mead

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2007
Source: Standard Pack
Classification: Liquid

This hardy honey wine grants immunity to charm, fear, or sleep effects. The immunity lasts one room.

This potion must be used proactively to prevent the aforementioned effects. It cannot be used after the fact to remove any of the effects, though it will prevent said effects from affecting the consumer for the rest of the room.

Potion Dwarven Pilsner

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2012
Source: Standard Pack
Classification: Liquid

Heals 5 HP of damage, but the drinker is stunned on the round following the round this brew was consumed. E.g., if a character drinks this on round 2, that character will be stunned for all of round 3.

In almost all cases, drinking one of these potions out of combat (either in a puzzle room or after the monster has been defeated) has no negative consequence since rounds are generally not tracked out of combat.

Potion Dwarven Stout

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2021
Source: Standard Pack
Classification: Liquid

Drinker heals 5 HP of damage and any lingering effects from an Undead Touch Attack are removed. Drinking this potion does not prevent future Undead Touch Attack effects.

Potion Eel's Defense

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Liquid

Grants 3 points of Shock-based Retribution Damage to the imbiber.

Potion Elder Ichor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2027
Source: Standard Pack
Classification: Liquid

Restores a dead character to life–barely! The character is resurrected with only 1 HP. The resurrected character does not gain back any expended Spells or limited use Special Abilities. This potion must be used in the room where the death occurred.

This potion has no effect when consumed by a living character.

In game mechanic terms, this is not considered a ‘healing” potion, it’s a restore life potion. Thus, this item’s life-restoring power is not compatible with magic that interacts with or modifies the effectiveness of heals.

Potion Endure Elements

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2003, 2004, 2005
Source: Standard Pack
Classification: Liquid

immunity to naturally occurring Cold and/or Fire. It has no effect on magical Cold or Fire.

Potion Enhance Disguise

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Liquid

Adds +5 to Disguise checks for the rest of the room

This is not a polymorph potion. It won’t change your shape, it just helps you to blend in with your surroundings.

Potion Essence of Figwort

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2009
Source: Standard Pack
Classification: Liquid

Adds +2 to Fortitude saving throws

Potion Essence of Mandrake

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2009
Source: Standard Pack
Classification: Liquid

Adds +2 to Will saving throws

Potion Essence of Mistletoe

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2009
Source: Standard Pack
Classification: Liquid

Adds +2 to Reflex saving throws

Potion Feather Fall

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2014
Source: Standard Pack
Classification: Liquid

Slows the descent of the imbiber long enough to recover from a fall. If a character falls from a great height (e.g., off a bridge or chasm), this potion allows the character to automatically make it back to safety. The effects of this potion last the entire room.

Drinking this potion is a Standard Action–adventurers are advised to drink it proactively.

Potion Feybane

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Liquid

When consumed outdoors, removes and/or prevents the effects of charm

When used to remove a charm effect, this potion must be administered by another (living) person whose only action that round is to force the charmed character to drink this potion. Charmed individuals do not get a saving throw to resist having the potion forcibly administered to them. The formerly charmed character gains self-control and is free to act the same round the charm was removed.

Potion Fiery Ice Lager

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2016
Source: Standard Pack
Classification: Liquid

Cold and/or Fire damage inflicted upon the wearer is reduced by 5 points per attack

Potion Fine Spirits

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Liquid

The consumer heals 3 HP of damage and is cured of all fear effects.

Potion Fire Resistance

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2007
Source: Standard Pack
Classification: Liquid

Fire damage inflicted upon the imbiber is reduced by 50%

Potion Frigg's Mead

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2025
Source: Standard Pack
Classification: Liquid

Melee attacks made by the consumer deal +2 Damage

This potion removes the Drunk status from the consumer, but it does not prevent the character from becoming inebriated again.

Potion Frost Resistance

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2008, 2011
Source: Standard Pack
Classification: Liquid

Cold damage inflicted upon the imbiber is reduced by 50%

Potion Frostmint Root

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2019
Source: Standard Pack
Classification: Liquid

Drinker heals 5 HP. In addition, Fire damage inflicted on the drinker is reduced by 2 per attack for the rest of the room.

Potion Frosty Lava Bock

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Liquid

Cold and/or Fire damage inflicted upon the wearer is reduced by 2 points per attack

Potion Ghost Rum

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Liquid

The consumer heals 2 HP of damage and when attacking an Incorporeal creature, the consumer’s attacks do not suffer the 50% miss chance.

This item does not grant the ability to critically hit or sneak attack Incorporeal creatures.

Potion Goodberry Wine

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Liquid

Heals 3 HP of damage

Potion Grave Hunter Skin

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Liquid

The consumer gains 3 points of Shock-based Retribution Damage.

Potion Great Spirits

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Liquid

The consumer heals 5 HP of damage. Prior to quaffing this potion, if the quaffer took at least one point of Darkrift damage in this room, this potion heals 8 points of damage instead of 5. Having taken Darkrift damage in a previous room does not trigger this potion’s extra healing potential.

Potion Green Dragon Breath

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2016
Source: Participation
Classification: Liquid

After drinking this potion, the imbiber immediately belches forth a green cloud which deals 3 points of Poison damage to all monsters in the room. This damage is not subject to any kind of damage bonus the user may possess.

The drinking and damage-dealing both occur as part of a single action. So if the consumer drinks this potion as a Free Action (e.g., by using a Pouch of Tulz or Belt of Retrieval),

Potion Hallowed Oasis Water

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2014
Source: Standard Pack
Classification: Liquid

Heals 8 points of damage, but the imbiber cannot benefit from any other healing (item, potion, scroll, spell, etc.) for the remainder of the room

Potion Haste

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2004
Source: Standard Pack
Classification: Liquid

Allows the player, if so desired, to “take a mulligan” and re-slide one attack per combat round. The effect of this potion lasts for only one room. Monks or rangers under the effect of this potion may only re-slide one puck of their choice.

If the player chooses to slide again, the re-slide must be done immediately after the initial slide was made. I.e., the player can’t wait for other players to make their attack(s).

Potion Healer's Rum

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Transmuted-Exalted (4 pt)
Year: 2023
Source: Appreciation
Classification: Liquid

Heals 10 points of damage

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 91
  • Page 92
  • Page 93
  • Page 94
  • Page 95
  • Interim pages omitted …
  • Page 134
  • Go to Next Page »

Return to top of page
© 2026 · True Adventures, Ltd
Built by 9seeds