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True Dungeon Token Database

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Gloves of the Deadshot

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

All the wearer’s Ranged attacks gain a +3 To Hit bonus.

Gloves of the Flying Fists

Usable by: Monk
Slot: Hands
Rarity: Ultra Rare
Year: 2014
Source: Standard Pack
Classification: Equippable

Monks wearing these gloves may make flurry of blows (and by extension, dazing/stunning fist) attacks against ranged targets. These attacks are made using the monk’s melee modifiers on the party card and whichever melee token(s) the player is using. Do not place this token in the slider because it has no damage wheel.

Gloves of the Footpad

Usable by: Rogue
Slot: Hands
Rarity: Uncommon
Year: 2017
Source: Standard Pack
Classification: Equippable

Rogues wearing these gloves gain +1 To Hit when making sneak attacks.

Gloves of the Gladiator

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

While attacking with a 2-handed weapon, that weapon deals +5 damage.

Gloves of the Inferno

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Melee attacks made by the wearer deal +2 damage as Fire.

Gloves of the Order

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2026
Source: Treasure Chest Only
Classification: Equippable

Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) and the wearer is immune to Retribution Damage against attacks from Accursed monsters.

Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g.,

Gloves of the Raider

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives one additional Treasure Chip at the end of the adventure.

If a variable-effect token is being used to gain Treasure Chips, Gloves of the Raider does not stack with it. E.g., if the ___ of Wonder‘s effect for that year increases Treasure Chips gained, Gloves of the Raider and ___ of Wonder can’t be equipped by the same character.

Gloves of the Ravager

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Common
Year: 2022
Source: Standard Pack
Classification: Equippable

All attacks made by the wearer while wielding a Ravager weapon deal +1 damage.

Gloves of Valor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

All the wearer’s Melee weapon attacks gain +1 To Hit, and all Ranged attacks made by the wearer suffer -1 To Hit.

Gloves of Weapon Finesse

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Hands
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Melee weapon and flurry of blows attacks gain +3 To Hit

Gloves of Wrath

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Hands
Rarity: Uncommon
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +1 to Damage when casting a damage-inflicting spell from your character card. These gloves do not affect spells cast from scrolls or items.

Gnome Medallion (Artisan)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Artisan
Year: 2006
Source: Auction
Classification: none

Fashioned out of Platinum and Opal

In 2006 TD released limited edition Artisan Tokens. These are extremely rare tokens that represent items such as jewelry or clothing and were the spark for the major change in token design for 2007. They have no pre-declared value. One copy of each item was available for silent auction at the 2006 True Dungeon event in Indianapolis. In addition, one copy of each item was placed in the dungeon as special treasure at both the Indianapolis and So Cal events.

Gnomish Alloy Spring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2022
Source: Treasure Chest Only
Classification: none

One of 40 tinkering components used to make a special Legendary token

Gnomish Breastplate

Usable by: Bard, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Rare
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +4 to AC and Shock damage inflicted on the wearer is reduced by 2 points per attack/effect

Gnomish Cannon

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

Once per room, this missile weapon may be used to make a ranged attack.

This damage from this weapon may optionally be enhanced with slug ammo.

Gnomish Fizzy Lifting Pack

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

As a Free Action once per combat, the wearer may use a melee weapon (using melee combat modifiers) to attack flying or levitating monsters. The monster must be in the air, not just at range.

This item does not confer the ability to fly/levitate, it allows the wearer to leap up, attack, and land safely back in the same spot from which they took off. This item neither impairs nor improves the wearer’s ability to perform normal attacks or Spell castings.

Gnomish Guard Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +3 to AC.

Darkrift damage inflicted on the wearer is reduced by 1 point per attack/effect.

Gnomish Hide Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +3 to AC.

Shock damage inflicted on the wearer is reduced by 1 point per attack/effect.

Gnomish Leather Armor

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +3 to AC

Gnomish Leather Jerkin

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +2 to AC

Sling or slingbow attacks made by the wearer deal +1 Damage.

Gnomish Lt. Hammer

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.

Gnomish Shield

Usable by: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin
Slot: Offhand
Rarity: Common
Year: 2013
Source: Standard Pack
Classification: Equippable, Shield

Adds +1 to AC

Gnomish Throwing Hammer

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Equippable, Weapon

This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.

If thrown (used as a ranged attack), this weapon does not automatically return to the character’s hand.

Goblet of Healing

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2009
Source: Participation
Classification: Equippable, No Party Card Effect

Pouring two flasks of Faerie Water (i.e., turn in two tokens) into a Goblet of Healing and consuming the liquid from the goblet will heal the imbiber 3 HP. The pouring and drinking process can be completed as a single Standard Action.

If you have also equipped a Greater Alchemist Pouch, it will bestow its healing bonus on you when you drink two Faerie Waters out of this goblet.

Goblet of Saintly Surge

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Once per room, the amount of healing is doubled when the wearer drinks a potion. If the potion has non-HP-restoring effects, the HP healed is still doubled, but the side-effects are not doubled.

Goblet of Toasting

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Ultra Rare
Year: 2022
Source: Appreciation
Classification: Equippable

While in the coaching room, two or more owners of this token may clink their Goblet of Toasting (GoT) tokens together to gain a bonus to one ability score (Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma) of their choice. Each person may choose whichever Ability Score they prefer. E.g., if one person picks Dexterity, that does not compel anyone else to pick Dexterity nor does it prevent another person from also selecting Dexterity.

Goblin Club

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical blunt weapon

Goblin Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and suffer -1 to Will saving throws

Goblin Long Sword

Usable by: Barbarian, Bard, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Mainhand
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical slashing weapon

Goblin Maul

Usable by: Barbarian, Dwarf Fighter, Fighter, Paladin
Slot: Mainhand
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable, Weapon

non-magical blunt weapon

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