• Skip to primary navigation
  • Skip to main content

True Dungeon Token Database

  • Reset Filters
  • How to use the TDb

Bead of Resolve

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +3 to Will saving throws

Bead of Sand Vision

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Negates vision penalties caused by blowing sand or blowing dust

Bead of the Abomination

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +3 to max HP

Bead of the Artificer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Grants 2 points of Shock-based Retribution Damage.

Bead of the Bat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Wearer is able to see creatures under the effects of invisibility.

In addition, the wearer heals +1 hp at the end of each combat.

Bead of the Bear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2021
Source: Participation
Classification: Equippable

Adds +2 to Fortitude saving throws

Bead of the Bear Hug

Usable by: Monk, Ranger
Slot: Bead
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

If you successfully hit with two Melee attacks in a single round, their combined damage total is increased by 4 (effectively +2 damage for each attack).

The bonus from this item cannot be modified by any means and gets added to the grand total after all other damage calculations are made.

Bead of the Buccaneer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Bead of the Bull

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons)

If the wearer is a fighter or dwarf fighter, gain a total of +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)

Bead of the Buzzard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level) and grants immunity to Disease.

Bead of the Cat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

If the wearer is a monk or ranger, gain a total of +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

Bead of the Champion

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Ultra Rare
Year: 2024
Source: Volunteer Recognition
Classification: Equippable

Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons), +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws), and +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level)

Bead of the Cleaver

Usable by: Dwarf Fighter
Slot: Bead
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 To Hit and +1 Damage with axes or cleavers

Bead of the Deeper Ones

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +1 to Intelligence, +1 to Wisdom, and +1 to Charisma

Bead of the Dire Bear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2021
Source: Participation
Classification: Equippable

Adds +4 to Fortitude saving throws

Bead of the Fireside

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2020
Source: Standard Pack
Classification: Equippable

Cold damage inflicted on the wearer is reduced by 2 points per attack/effect

Bead of the Golem

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Appreciation
Classification: Equippable

Grants immunity to charm, fear, and sleep effects.

Bead of the Hero

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Volunteer Recognition
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons), +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws), and +1 to Constitution (thus, depending on prior Constitution score, adding either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level)

Bead of the Lucky Traveler

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Transmuted-Relic (5 pt)
Year: 2019
Source: Exchange
Classification: Equippable

Adds +2 to all saving throws and gain Free Movement

Bead of the Ram

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Treasure Chest Only
Classification: Equippable

Melee attacks made by the wearer deal +1 damage as Force

Bead of the Rat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

The wearer gains Free Movement.

Bead of the Sea Orc

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2022
Source: Participation
Classification: Equippable

Adds +2 to max HP

Bead of the Stag

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +2 to Reflex saving throws

Bead of the Sun

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2023
Source: Standard Pack
Classification: Equippable

Darkrift damage inflicted on the wearer is reduced by 1 point per attack/effect

Bead of the Third Eye

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Participation
Classification: Equippable

Imbues the wearer with Psychic Power and gives access to the next higher tier of powers. This item cannot grant access to a power tier above 7.

Bead of the Viper

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Poison damage inflicted upon the wearer is reduced by 10 points per attack/effect

Bead of the Wolf

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Wearer cannot be Surprised

Bead of Thor

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

+2 to max HP and +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in Melee and either 0/+1 Damage with Melee and thrown weapons)

Bead of Warmth

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2022
Source: Standard Pack
Classification: Equippable

Cold damage inflicted on the wearer is reduced by 1 point per attack/effect

Bead Rain Vision

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2018
Source: Standard Pack
Classification: Equippable

Wearer is unaffected by vision penalties resulting from being in rain.

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 22
  • Page 23
  • Page 24
  • Page 25
  • Page 26
  • Interim pages omitted …
  • Page 127
  • Go to Next Page »

Return to top of page
© 2026 · True Adventures, Ltd
Built by 9seeds