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True Dungeon Token Database

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Bead of Chugging

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

Adds +3 to Fortitude saving throws

Bead of Dark Resistance

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Ultra Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +2 to all saves

Bead of Divine Choice

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Transmuted-Relic (5 pt)
Year: 2026
Source: Exchange
Classification: Equippable

While in the Coaching Room, before the game begins, the player must pick which one of the following bonuses they want for their character:

  • +5 to Fortitude saving throws
  • +5 to Reflex saving throws
  • +5 to Will saving throws

Bead of Fanatic's Fate

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2026
Source: Standard Pack
Classification: Equippable

Adds +2 to Will saving throws

Bead of Focus

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Bead
Rarity: Ultra Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

Adds +2 to Focus

Bead of Foretelling

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Once per room, the player is allowed to re-roll any saving throw result of 1-2.

Bead of Fortune

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives 1 additional Treasure Chip at the end of the adventure.

If a variable-effect token is being used to gain Treasure Chips, Gloves of the Raider does not stack with it. E.g., if the ___ of Wonder‘s effect for that year increases Treasure Chips gained, Gloves of the Raider and ___ of Wonder can’t be equipped by the same character.

Bead of Freyja

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

Adds +2 to max HP and +1 to Charisma (If your character has a Charisma of 16 or higher, you may equip up to two Figurines of Power.)

Bead of Frigg

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

Adds +2 to max HP and +1 to Intelligence

Bead of Greater Binding

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Transmuted-Exalted (4 pt)
Year: 2022
Source: Exchange
Classification: Equippable

Twice per room, when the owner ingests (consumes via the mouth) any kind of healing item, the owner heals +3 HP.

Bead of Greed

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Ultra Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Player receives 2 additional Treasure Chips at the end of the adventure.

Bead of Grounding

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2020
Source: Standard Pack
Classification: Equippable

Shock damage inflicted on the wearer is reduced by 1 point per attack/effect

Bead of Guided Strike

Usable by: Dwarf Fighter, Fighter, Rogue
Slot: Bead
Rarity: Ultra Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

The wearer is able to affect critical hits creatures that are normally immune to critical hits (e.g., constructs, oozes, plants, undead, etc.) It also allows rogues to perform a sneak attack on creatures that are normally immune to being sneak attacked.

Bead of Health

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Adds +2 to max HP and +1 to Fortitude saving throws

Bead of Heimdall

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level)

Bead of Hermod

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

Adds +2 to max HP and +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Bead of Horus

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Transmuted-Enhanced (3 pt)
Year: 2024
Source: Exchange
Classification: Equippable

Ranged attacks made by the wearer deal +2 damage per attack/effect

Bead of Ice

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

Fire damage inflicted on the wearer is reduced by 1 point per attack/effect

Bead of Loki

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

+3 to Reflex saving throws

Bead of Need

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Ultra Rare
Year: 2027
Source: Standard Pack
Classification: Equippable

Player receives 2 additional Treasure Chips at the end of the adventure.

Bead of Odin

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2025
Source: Participation
Classification: Equippable

+2 to max HP and +1 to Wisdom

Bead of Resolve

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +3 to Will saving throws

Bead of Sand Vision

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Negates vision penalties caused by blowing sand or blowing dust

Bead of the Abomination

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +3 to max HP

Bead of the Artificer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Grants 2 points of Shock-based Retribution Damage.

Bead of the Bat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2026
Source: Participation
Classification: Equippable

Wearer is able to see creatures under the effects of invisibility.

In addition, the wearer heals +1 hp at the end of each combat.

Bead of the Bear

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Uncommon
Year: 2021
Source: Participation
Classification: Equippable

Adds +2 to Fortitude saving throws

Bead of the Bear Hug

Usable by: Monk, Ranger
Slot: Bead
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

If you successfully hit with two Melee attacks in a single round, their combined damage total is increased by 4 (effectively +2 damage for each attack).

The bonus from this item cannot be modified by any means and gets added to the grand total after all other damage calculations are made.

Bead of the Buccaneer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)

Bead of the Bull

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Bead
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons)

If the wearer is a fighter or dwarf fighter, gain a total of +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)

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