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True Dungeon Token Database

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Trident of the Silver Sea

Usable by: Barbarian, Bard, Druid, Dwarf Fighter, Fighter, Monk, Paladin, Ranger, Rogue
Slot: Mainhand
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Equippable, Weapon

non-magical compound Piercing weapon

Trinket of the Dire Bear

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a Dire Bear–all as a single Instant Action. While polymorphed into a Dire Bear, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of the Dire Bear token to change again.

Trinket of the Lycan

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a Lycan–all as a single Instant Action. While polymorphed into a Lycan, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of the Lycan token to change again.

Trinket of Trollform

Usable by: Druid
Slot: slotless
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Once per game, when it’s your turn to act, the owner may activate this trinket and then polymorph into a troll–all as a single Instant Action. While polymorphed into a troll, the user deals Melee Slashing damage. The effect lasts until the end of the room or until ended by the player–whichever comes first. If the player chooses to revert to their original form before the end of the room, they’ll need to activate a different Trinket of Trollform token to change again.

Triton Armor

Usable by: Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Torso (armor)
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

The wearer gains +7 to AC and may ignore underwater Hindrances.

This item does not confer the ability to do any of the following while underwater: breathe, cast Spells, read (cast) scrolls, speak, use magic items that require a command word (e.g., wands)

Triton Hat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Adds +3 to max HP

Triton Helm

Usable by: Barbarian, Cleric, Dwarf Fighter, Fighter, Paladin
Slot: Head
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable

Adds +1 to AC

Triton Horn

Usable by: Bard
Slot: Mainhand
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable, No Party Card Effect

Deals 2 damage as Sonic to all monsters. There is no saving throw to mitigate damage.

Triton Ring

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2022
Source: Participation
Classification: Equippable

Healing Spells (not scrolls or items) cast on the wearer heal +3 HP.

This ring has no effect on healing Spells the wearer casts unless they cast a healing Spell on themself.

Troll Hide Armor

Usable by: Barbarian, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2008
Source: Standard Pack
Classification: Equippable

Adds +5 to AC and +4 to Fortitude saving throws

Troll Shaman Finger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2018
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Troll Tusk

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Treasure Chest Only
Classification: Monster Trophy

Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.

Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.

Trouper's Lute

Usable by: Bard
Slot: Mainhand
Rarity: Uncommon
Year: 2016
Source: Standard Pack
Classification: Musical Instrument

When played by a bard, in addition to the standard bardsong bonuses, this instrument bestows +4 to the entire party’s (including the bard) Reflex saving throws.

Turban of the Dunes

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Fortitude saving throws

Turkey Leg

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Common
Year: 2010
Source: Standard Pack
Classification: Gear

As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.

Tween (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #34.

Twolf's Helm of the Wild

Usable by: Barbarian, Druid, Ranger
Slot: Head
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +2 to AC, adds +1 to Reflex saving throws, and grants immunity to Surprise

This token is dedicated to the memory of Tony “Twolf” Hetherington who passed on in 2011. He was a passionate Dungeon Master, and we thank him for his years of great ideas and friendship.

Tyr's Bracers

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Wrist
Rarity: Rare
Year: 2018
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and +1 to maximum HP

Tyr's Ring of Sacred Wrath

Usable by: Cleric, Druid
Slot: Finger
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

As a Standard Action, the wearer may mark off one use of the cure light wounds Spell to instead deal 5 Sacred damage to one target. There is no hard limit on the number of times this ring’s power can be activated, but each time it’s used the player must first mark off one use of cure light wounds.

Umberhill (Lore)

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Lore
Year: 2010
Source: Standard Pack
Classification: none

In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.

Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #35.

Uncut Gem

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Quest
Year: 2012
Source: Dungeon Only
Classification: Truecraft

Used to participate in one of three mini-games in 2012.

Underling Artificer

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2026
Source: Appreciation
Classification: Equippable

Melee and Ranged attacks made by the wearer deal +2 damage as Shock.

Underling Barbarian

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Melee attacks made by the equipper of this token deal +3 damage

Underling Cleric

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

The equipper of this token gains +10 Retribution Damage

Underling Druid

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Cold, Fire, and/or Shock damage inflicted on the equipper of this token is reduced by 5 points per energy type per attack/effect. Thus, if a single attack dealt at least 5 Cold, at least 5 Fire, and at least 5 Shock, the total mitigation from this item would be 15.

Underling Dwarf Fighter

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2025
Source: Appreciation
Classification: Equippable

Heals 1 HP of damage per room. This healing is bestowed once at the beginning of each room.

Regeneration only functions if the character is alive. It cannot restore life to a dead character.

Unlike other Underling tokens, this token cannot be transmuted.

To equip an Underling, the player must also have equipped either a Safehold IV, III, II,

Underling Elf Wizard

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Once per game, the equipper of this token, regardless of class, may cast any scroll. The scroll cast via this token may not be duplicated or in any way modified.

Underling Fighter

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Melee attacks made by the equipper of this token gain +2 To Hit

Underling Ranger

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Ranged attacks made by the equipper of this token gain +2 To Hit

Underling Rogue

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Underling
Rarity: Safehold
Year: 2024
Source: Exchange
Classification: Equippable, Timeless

Missile (physical projectile) attacks made by the equipper of this token deal +3 damage

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