Darkrift damage inflicted upon the wearer is reduced by 2 points per attack/effect
This is the first token to occupy the new shins slot. Barring the use of extremely high-powered tokens, only one shins token per person may be equipped.
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Darkrift damage inflicted upon the wearer is reduced by 2 points per attack/effect
This is the first token to occupy the new shins slot. Barring the use of extremely high-powered tokens, only one shins token per person may be equipped.
On a successful hit with a physical ranged weapon (including thrown weapons, but not spells or wholly magical effects), the wielder deals an additional 1 damage as Darkrift.
Note: Energy-draining undead (vampire, lich, etc.) are immune to Darkrift energy, but other undead take normal damage from it.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats.
Wearer automatically passes the skill check when casting 0th-level and 1st-level spells.
Adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level).
If the wearer is a Barbarian or a Monk, add a total of +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level)
Adds +3 to Will saving throws.
If the wearer is a Cleric, the total bonus to Will saving throws is +4.
+1 to all saving throws
Wearer is immune to the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This item does not mitigate HP damage caused by Undead Touch Attacks.
On a successful hit with a melee weapon, the wielder deals an additional 1 damage as Acid.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.
Adds +1 to AC and +1 to all saving throws
Wearer gains +1 to all saving throws and immunity to Possession by an Evil Outsider. This item does not prevent Possession from any other creature type.
When making a melee attack against a dragon, adds +4 To Hit and +4 Damage. This belt has no effect on ranged attacks or spells.