Mechanical trap damage inflicted upon the wearer is reduced by 3. It has no effect on magical trap damage.
3 units
Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws) and suffer -1 to Strength (thus, depending on prior Strength score, suffering either 0/-1 To Hit in melee and either 0/-1 Damage with melee and thrown weapons)
Crushing this small blessed pearl will enhance the healing effects of a cast spell (not from a scroll or item) by 3 HP. E.g., if the spell would have normally healed 7 HP of damage, using a Pearl of Prayer while casting that spell will increase the damage healed to a total of 10 HP.
It has no effect on spells which do not heal HP damage.
Allows wizards to make two selections instead of one for their skill test. If either guess is correct, the character will get full credit for a successful selection.
Note: This token must be used prior to initiating the skill test and must be turned in no matter what the results of the skill test turn out to be.
Wearer may use the remove disease power to heal 5 HP instead of curing the target of disease. This healing is not subject to Focus or any other healing bonuses the wearer may possess.
This item has nothing to do with lay on hands. All five points of healing granted by this item must be used in a single application.
Allows a wizard to recast a 1st-level Spell (1st-level Spell only, not any other level) that they cast during the previous round. The bonus spell is “cast as a scroll” (meaning it cannot: benefit from a skill test, be duplicated, be cast as a Free Action, nor be modified in any way.)
Note: This is one of very few items that can only be equipped by one of the wizard classes–in this case,
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) but suffer -2 to Strength (thus suffering a -1 To Hit in melee and -1 Damage with melee and thrown weapons)
In addition to the standard bardsong bonuses, any party member under the effect of bardsong gains +4 to Fortitude saves
Heals 3 HP of damage and removes any fear effect currently inflicted upon the drinker. This potion does not prevent future fear.