Once per room, the wearer may drink either one Common Potion or one Uncommon Potion as a Free Action. This item’s effect is not compatible with any other rarity of Potion.
Monk
When this bitter herb is consumed the player may re-attempt a failed saving throw vs. poison. It can only be used one time per person per room.
Note: Only one poison saving throw re-roll is allowed per person per room. E.g., if a poisoned character possesses both Anti-toxin and Belladonna, only one–not both–of those items could be used by that character to re-roll the poison saving throw.
This belt allows the wearer to retrieve and use either one oil or one salve as a Free Action once per combat. It does not work in conjunction with other liquids, gels, or potions.
This belt only works for its owner, but the oil/salve may be applied to the owner/owner’s equipment or on another willing target’s body/equipment. However, if used on another person or on another person’s equipment, it uses up that person’s Free Action for that round in addition to the owner’s Free Action.
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) and -1 to Strength (thus, depending on prior Strength score, suffering either 0/-1 To Hit in melee and either 0/-1 Damage with melee and thrown weapons)
Once per room, as a Standard Action, the wearer may belch and deal 2 Sonic damage to every monster in the room.
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level)









