The cleric’s turn undead ability is expanded to affect Evil Outsiders and Giants, in addition to Undead.
Unless specifically stated otherwise, this item is fully compatible with and boosted by holy symbols.
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The cleric’s turn undead ability is expanded to affect Evil Outsiders and Giants, in addition to Undead.
Unless specifically stated otherwise, this item is fully compatible with and boosted by holy symbols.
Wearer may equip up to 2 different back-slot items
Year Stamp Note: 2020 onyx-back versions of this token have a 2019 stamp on the back. 2020 gold-back versions have a 2020 stamp on the back.
Before the game starts, the wearer must choose either:
If a non-magical Poison is drunk by someone with this charm equipped, the Poison will not take effect. This item has no effect on magical Poison.
To be negated by this charm, the non-magical Poison must be consumed orally. Any other type of Poison delivery method is unaffected.
This item prevents inebriation caused by drinking non-magical alcohol.
Darkrift and/or Poison damage inflicted on the wearer is reduced by 2 points per attack/effect. If a single attack deals at least 2 points of Darkrift damage and at least 2 points of Poison damage, this item reduces the total damage by 4.
Once per room, the first time the wearer takes damage, that damage is reduced by 3 points.
This protection only applies to a single attack. For example, if a monster successfully attacked you three times, only the first attack’s damage would be reduced.
While under the influence of bardsong, Ranged damage inflicted on the wearer is reduced by 3 points per attack/effect.
Two of these special tokens have been given to some very helpful folks by TD creator Jeff Martin as a thank you for their past aid.
If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives two additional Treasure Chips at the end of the adventure.
Wearer gains +1 To Hit when attacking with a 2-handed weapon (melee or missile) and suffers a -1 Damage penalty when attacking with a 2-handed weapon (melee or missile)