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True Dungeon Token Database

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Ring of the Serpent

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Uncommon
Year: 2008
Source: Standard Pack
Classification: Equippable

Adds +1 Damage when using non-magical weapons (melee or ranged, but not spells)

This ring may be used by monks attacking with their bare hands or in conjunction with non-magical monk bracer weapons.

Ring of the Siren

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2021
Source: Standard Pack
Classification: Equippable

Wearer deals +3 damage as Sonic when casting a damage-inflicting scroll, using a damage inflicting wand, or when attacking while polymorphed. It does not affect Spells cast as a scroll.

If a scroll under the influence of a this ring’s effect can affect more than one target, the caster gets a total of 3 extra points of Sonic damage from this ring, not +3 points per target. The caster chooses the recipient(s) of the extra points and may allocate them as they see fit among the eligible recipients.

Ring of the Siren's Kiss

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

Adds +1 to AC and the wearer is immune to being Hindered while underwater.

This ring does not confer the ability to do any of the following while underwater: breathe, cast Spells, read (cast) scrolls, speak, use magic items that require a command word (e.g., wands)

Ring of the Stag

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Once per room as a Standard Action, the owner of this item may inflict 4 points of Force damage on a single target. This damage is not subject to any kind of damage bonus the user may possess. There is no saving throw to mitigate the damage, but if the target has resistance/immunity to Force, that resistance/immunity would apply.

Ring of the Stars

Usable by: Bard, Cleric, Druid, Elf Wizard, Wizard
Slot: Finger
Rarity: Common
Year: 2021
Source: Standard Pack
Classification: Equippable

When the wearer of this ring casts a damage-inflicting scroll, that scroll gains +1 to the damage dealt.

Ring of the Ten Saints

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2026
Source: Participation
Classification: Equippable

Wearer may equip an additional Bead or an additional Charm.

This item’s effect stacks with other slot expanders, but the wearer is still subject to Slot Expanders Cap rules.

Ring of the Vampire

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Melee attacks made by the wearer deal +2 damage.

Once per room, the wearer may heal 3 hp after successfully hitting and damaging an enemy with a Melee attack.

Ring of the Vampire Lord

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Transmuted-Relic (5 pt)
Year: 2026
Source: Exchange
Classification: Equippable

Melee attacks made by the wearer deal +3 damage.

Once per room, the wearer may heal 4 hp after successfully hitting and damaging an enemy with a Melee attack.

Ring of the Wolf

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Uncommon
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +1 To Hit when using non-magical weapons (melee or ranged, but not spells)

This ring may be used by monks attacking with their bare hands or in conjunction with non-magical monk bracer weapons.

Ring of the Woodworker

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable

Adds +2 Damage when using non-magical wooden melee weapons

Ring of the Yeti

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2019
Source: Standard Pack
Classification: Equippable

Missile attacks (physical ranged attacks, not spells, scrolls, nor wholly magical effects) made by the wearer deal +3 damage as Cold.

Ring of Thrashing

Usable by: Fighter
Slot: Finger
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

Melee attacks made by the wearer deal +2 Damage.

This ring is not wearable by dwarf fighters.

Ring of Three Wishes

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2004
Source: Volunteer Recognition
Classification: Equippable

When equipped, the player has the ability to request up to three wishes. Wishes can be used at any time during the adventure. The wish grantor (DM or TD Admin) marks off each wish used. The token must be turned in after the last of the three wishes is requested.

Ring of Treasure Finding

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2022
Source: Standard Pack
Classification: Equippable

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives one additional Treasure Chip at the end of the adventure.

Ring of Truth

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable

Adds +2 to Will saving throws and wearer is unable to tell a lie.

Ring of Twilight

Usable by: Rogue
Slot: Finger
Rarity: Common
Year: 2017
Source: Standard Pack
Classification: Equippable

Rogues wearing this ring in a forest may initiate a sneak attack without the standard one round delay. This item has no effect whatsoever in non-forest locations.

Ring of Undeath

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Once per room, the first time the wearer takes damage, that damage is reduced by 1 point.

This protection only applies to a single attack. For example, if a monster successfully attacked you three times, only the first attack’s damage would be reduced.

Ring of Venomward

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Poison damage inflicted on the wearer is reduced by 1 point per attack/effect

Ring of Warmth

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Common
Year: 2023
Source: Standard Pack
Classification: Equippable

Cold damage inflicted on the wearer is reduced by 1 point per attack/effect

Ring of Warning

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Uncommon
Year: 2013
Source: Standard Pack
Classification: Equippable

Trap damage inflicted upon the wearer is reduced by 2

The effect from this item stacks with other items that mitigate trap-damage, including Ring of Dire Warning.

Trap: a physical or magical hazard that gets sprung on the party as they advance through the adventure. Puzzles are not traps. “Push” damage as a result of not completing a room challenge in time is not a trap. Puzzle and/or Push damage might sometimes be described as a “trap”

Ring of Water Elemental Command

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2011
Source: Standard Pack
Classification: Equippable

Cold damage inflicted upon the wearer is reduced by 5 HP and grants 2 points of Cold-based Retribution Damage.

Ring of Wizardry

Usable by: Elf Wizard, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2008
Source: Standard Pack
Classification: Equippable

Adds +2 To Hit on Spells (not scrolls or items) requiring a combat slide. A Spell affected by this ring deals double damage if a natural 20 is scored. If that particular Spell has additional damage bonuses, those bonuses are doubled as well.

This ring cannot double a Spell’s damage on a creature you cannot critically hit. This includes, but is not limited to creatures without a vital anatomy, Constructs, incorporeal creatures, Oozes,

Ring of Wonder

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Finger
Rarity: Ultra Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

This ring has a different powerful effect each year. Please ask your coach for information about the current effect–sometimes the effect is a surprise.

This ring grants the same effect as Amulet of Wonder (see that token’s description for the history of effects) and Totem of Wonder. Equipping other __ of Wonder items is permitted, but pointless because the effects don’t stack.

Year Stamp Note: Onyx-back versions of this token have a 2019 stamp on the back.

Ring of Ymir

Usable by: Wizard
Slot: Finger
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

When casting a damage-inflicting Spell (not scrolls, wands, or items), the caster may convert the damage type to Cold.

This ring is not wearable by Elf Wizards.

Robe of Aset

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Torso (armor)
Rarity: Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +2 to AC and +2 to max HP

Robe of Deftness

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Torso (armor)
Rarity: Rare
Year: 2019
Source: Standard Pack
Classification: Equippable

Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)

Robe of Healing

Usable by: Bard, Cleric, Druid
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Healing Spells (not scrolls, wands, or items) cast by the wearer heal +3 HP.

Robe of the Ancients

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2024
Source: Standard Pack
Classification: Equippable

Ranged attacks made by the wearer deal +2 damage as Fire

If the wearer is a monk, their melee attacks also deal +2 damage as Fire

Robe of the Arch-Mage

Usable by: Elf Wizard, Wizard
Slot: Torso (armor)
Rarity: Ultra Rare
Year: 2011
Source: Standard Pack
Classification: Equippable

Adds +3 to AC and grants immunity to the magic missile spell/effect

Robe of the Battle Mage

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Torso (armor)
Rarity: Rare
Year: 2025
Source: Standard Pack
Classification: Equippable

Adds +4 to max HP

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