Master Drinker's Gloves
Once per room, when the wearer drinks a non-Exalted healing potion, the amount of healing is doubled; if the potion has non-HP-restoring effects, the HP healed is still doubled, but the side-effects are not doubled.
Potion tokens typically start with the word “Potion” but some do not.
Q1) What potions are healing potions?
A1) To be used in conjunction with Master Drinker’s Gloves, the healing token must restore HP expressed as an integer, not a variable such as “half” or “all.”
Q2) How does this interact with other items that modify healing potions (e.g. Greater Alchemist Pouch, Girdle of Wealful Health).
A2) Per the rules for Magical Damage Resolution, apply point-based modifiers before the doubling effect. Example: a 3 HP healing potion receives a +1 HP bonus from Girdle of Wealful Health, and the resulting 4 HP gets doubled to 8 HP from Master Drinker’s Gloves.
Q3) How does this interact with other items that share healing potions (e.g. Flask of Sharing, Lotus Blossom Bowls).
A3) Only the character drinking the potion benefits from the Master Drinker’s Gloves.
This Transmuted token required all of these items to construct:
- Dwarven Drinking Gloves
- 2× Darkwood Plank
- 1× Dwarven Steel
- 3× Mystic Silk
- 3× Philosopher’s Stone
- plus ONLY ONE of the following:
Last Day to Transmute: December 1, 2022
Text On Token
Doubles the hp healed when you drink a non-Exalted (✦) healing potion
(1/room)
*Click here for more information on the Token Exchange Program
