Exchange
While in the Coaching Room, before the game begins, the player must pick which one of the following bonuses they want for their character:
- Melee attacks deal +4 damage
- Ranged attacks deal +4 damage
Adds +2 to Dexterity (thus, +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
Wearer deals +3 damage with physical ranged weapons and with damage-inflicting spells.
The wearer gains the following effects:
- +10 Damage with 2-handed melee weapons
- May use rage or greater rage two* additional times
- May invoke fury twice per game









