Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Neck
Rarity: Rare
Source: Standard Pack
Classification: Equippable
Adds +1 to AC
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Adds +1 to AC
Adds +1 to AC and +1 to saving throws
Equivalent to ten Philosopher’s Stone Trade tokens.
For more information about Trade Tokens, please visit http://truedungeon.com/trade-token-redemption
+3 to maximum HP and -4 to Charisma (Charisma has no direct in-game effect, but characters with at least 16 Charisma may equip a second Figurine)
Adds +1 to AC
Adds +1 to max HP
Once per game, the wearer is able to affect a creature that is normally immune to critical hits (e.g., Construct, Ooze, Plant, Undead, etc.), and to perform a sneak attack onĀ a creature that is normally immune to being sneak attacked.
Adds +1 to maximum HP
Poison damage inflicted upon the wearer is reduced by 3 points per attack/effect
Wearer deals +2 damage while wielding a 2-handed Melee weapon. If the wielder is a barbarian, the bonus from this item is +3 instead of +2.