Ranger Off-Hand
non-magical weapon which breaks (must be turned into the DM) at the conclusion of combat
Adds +2 Strength (thus adding +1 To Hit in melee and +1 Damage with melee weapons) if equipped in the melee offhand slot. Though all classes can equip it to gain the Strength bonus, monks and rangers are the only classes that can use it as an offhand melee weapon.
This item is no longer equippable in the ranged offhand slot. It can only be equipped in the melee offhand slot.
A successful attack with this weapon will deal piercing damage shown on the damage indicator to the monster that was physically hit. In addition, all monsters in the room (including the one physically hit with this weapon) will take 2 points of Shock damage. Pila tips are designed to break off on impact and remain in their victim. This renders the weapon useless after one successful attack and must be turned in to the DM.