Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Fighter
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
When fighting Incorporeal undead, the 50% chance to miss is negated. (E.g., when fighting a ghost, even if you slide a hit, there is still a 50/50 chance your weapon will harmlessly pass through it.) This does not mean you are guaranteed to hit an undead target when attacking with this weapon.
This weapon is permanently imbued with a smiting spell. This means that when used in combat, a critical hit can be scored if the player slides a natural 19 or 20. This weapon is not subject to further effect from Oil of Smiting. However, if some other crit-enhancing magic can expand one’s crit range beyond 19-20, use whichever crit range is wider. I.e., crit-expanding effects do not stack,
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
If the wearer scores a natural 20 on the attack slide, the wearer will heal 1 HP.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
If the wearer scores a natural 20 on the attack slide, the wearer will heal 1 HP.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
If the wearer scores a natural 20 on the attack slide, the wearer will heal 1 HP.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
If the wearer scores a natural 20 on the attack slide, the wearer will heal 1 HP.
Like all +1 weapons, the DM adds +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.









