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Oil of Smiting

When applied to a blunt weapon, the critical range of that weapon increases to 19-20. Thus, the player can score a critical hit if the attack result is a natural 19 or 20. This oil has no effect on edged weapons nor blunt weapons which already have an expanded crit range.

This oil takes one round to apply to a weapon. Once applied, the effect lasts for the entire combat.

Note: Scoring a natural 20 is an automatic hit, but a natural 19 may not necessarily hit–even if the 19 is within the critical range of the weapon.

A polymorphed character can only benefit from a weapon oil if the oil was applied to their weapon prior to transformation. Monks cannot apply a weapon oil to their bare hands but can apply a weapon oil to a physical weapon they wield.

A single weapon may be coated with more than one oil at a time, but unless otherwise specified, each oil takes one round to apply. Multiple coatings of the same oil do not increase that oil’s effectiveness.

Text On Token

Apply to 1 blunt weapon, criticals on a “19” or “20”

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Liquid
Liquid Type: Oil
Limited Use: Expendable, Single Use
Ingredient For: +1 Scepter of Stirge
Misc: Expanded Crit Range
Converts To*: 6 units, Alchemist's Ink

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