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True Dungeon Token Database

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Cloak of Destiny

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2013
Source: Standard Pack
Classification: Equippable

Adds +3 to all saving throws

Cloak of Displacement

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2005, 2006
Source: Standard Pack
Classification: Equippable

The first potentially successful melee strike directed at the wearer has a 50% chance to miss. The first time the DM succeeds on an attack that would normally hit the wearer, the DM will roll a d20. If the result is 11-20, the attack fails. This item only works once per combat and only during the first potential melee strike aimed at the wearer, regardless of whether the 50/50 roll succeeded or failed.

Cloak of Elvenkind

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2003, 2004, 2005, 2006, 2007, 2011
Source: Standard Pack
Classification: Equippable

This cloak is made out of a magical fabric that camouflages the wearer when still. This effect prevents the wearer from gaining the attention of an attacking monster as long as the wearer takes no actions during combat. Thus, the wearer cannot be the target of an attack. In order to remain undetected, the wearer may not attack, move, talk, cast spells, play bardsong, or pretty much anything other than stand still &

Cloak of Gliding

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2010
Source: Standard Pack
Classification: Equippable

The wearer of this cloak is effectively immune to falling dangers. The wearer’s rate of descent is slowed, granting the character an easy recovery from any fall. If a character falls from a great height (e.g., off a bridge or chasm), this item allows the character to automatically make it back to safety.

Cloak of Hardy Luck

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Adds +1 to all saving throws and +2 to max HP

If the wearer is a Dwarf Fighter, gain a total of +3 to max HP.

Cloak of Iron Will

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2023
Source: Participation
Classification: Equippable

Adds +4 to Will saving throws

Cloak of Many Pockets

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2017
Source: Standard Pack
Classification: Equippable

If no other treasure-enhancing tokens (regardless of rarity or permanence) are equipped, the player receives one additional Treasure Chip at the end of the adventure.

Cloak of Mystic Flourish

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +2 To Hit when attacking with a mystic staff. If the wearer is a wizard (either variety), the total To Hit bonus is +3.

Cloak of Painful Luck

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2019
Source: Standard Pack
Classification: Equippable

Add +3 to all saving throws and suffer 2 points of Eldritch damage every time you succeed on a saving throw.

The drawback to this cloak triggers even if its power was not responsible for the save’s success. E.g., if you needed to succeed on a DC 12 Will save and you rolled a natural 18, you would still take 2 Eldritch damage–even though you would have succeeded on the roll if you were not wearing this cloak.

Cloak of Retribution

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2023
Source: Standard Pack
Classification: Equippable

Grants 10 points of Retribution Damage.

Cloak of Ricochet

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Uncommon
Year: 2020
Source: Standard Pack
Classification: Equippable

Damage from Ranged attacks is reduced by 1 point per attack/effect.

Remember: “Ranged” is an umbrella term that covers both missiles (physical items propelled through the air) and Spells cast from the class card (not scrolls, items, or “cast as a scroll” effects).

Cloak of Shadowskin

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2014, 2019
Source: Standard Pack
Classification: Equippable

Wearer gains +2 to all saving throws. In addition, once per game the wearer may negate either one Missile (a physical ranged attack, not a spell or wholly magical effect) or one Melee attack that targeted the wearer. The wearer chooses when to invoke the attack-negation power.

Cloak of Sneaking

Usable by: Rogue
Slot: Back
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Equippable

Adds +1 to Reflex saving throws. This bonus is always in effect.

Once per game, the wearer may perform a sneak attack without the standard prep round.

Cloak of Swift Sneak

Usable by: Rogue
Slot: Back
Rarity: Uncommon
Year: 2026
Source: Standard Pack
Classification: Equippable

Wearer may sneak attack without the standard 1 round delay

Cloak of the Accursed

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2026
Source: Standard Pack
Classification: Equippable

Adds +4 to Dexterity (thus adding +2 To Hit with Ranged attacks, +2 to AC, and +2 to Reflex saving throws) and the wearer suffers –2 to Will saving throws

Cloak of the Bat

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2015
Source: Standard Pack
Classification: Equippable

The wearer of this cloak is effectively immune to falling dangers. The wearer’s rate of descent is slowed, granting the character an easy recovery from any fall. If a character falls from a great height (e.g., off a bridge or chasm), this item allows the character to automatically make it back to safety.

Cloak of the Cacti

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Uncommon
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +2 Retribution Damage

Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g., Cloak of Shadowskin) or the attack’s damage is reduced to zero (e.g., melee damage reduction), RD does not trigger.

Cloak of the Cub

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Common
Year: 2020
Source: Standard Pack
Classification: Equippable

Adds +1 to Fortitude saving throws

Cloak of the Dancing Silk

Usable by: Monk
Slot: Back
Rarity: Uncommon
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 To Hit with flurry of blows attacks. Has no effect on non-flurry of blows attacks.

Cloak of the Deeperdark

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Common
Year: 2016
Source: Standard Pack
Classification: Equippable

Fire damage inflicted upon the wearer is reduced by 1 point per attack/effect

Cloak of the Devil Ray

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable

This cloak allows the wearer to attempt a melee attack in the first round of combat while the character is underwater. (Normally, melee attacks cannot be made the first round of underwater combat.)

Cloak of the Elm

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2020
Source: Standard Pack
Classification: Equippable

Adds +4 to Constitution (thus adding +2 to Fortitude saving throws and +2 to max HP per character level). Wearer also suffers a -1 AC penalty, unless the wearer is a ranger.

Year Stamp Note: Onyx-back versions of this token have a 2019 stamp on the back. Gold-back versions have a 2020 stamp on the back.

Cloak of the Footpad

Usable by: Rogue
Slot: Back
Rarity: Rare
Year: 2016
Source: Standard Pack
Classification: Equippable

Successful sneak attacks performed by the wearer deal +2 Damage

If the rogue scores a critical hit on the sneak attack, the extra damage from this cloak will be also be doubled.

Note: The +15/+20 bonus damage from the sneak attack itself is not doubled, unless the rogue is wielding Nightshade’s +2 Short Sword.

Cloak of the Frog

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Uncommon
Year: 2019
Source: Standard Pack
Classification: Equippable

Adds +3 to Reflex saving throws

Cloak of the Mage

Usable by: Elf Wizard, Wizard
Slot: Back
Rarity: Ultra Rare
Year: 2007, 2008
Source: Standard Pack
Classification: Equippable

Adds +3 to AC and +2 to all saving throws

Cloak of the Nomad

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Common
Year: 2024
Source: Standard Pack
Classification: Equippable

Adds +1 to Reflex saving throws

Cloak of the Order

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2026
Source: Treasure Chest Only
Classification: Equippable

Adds +2 to all saving throws and the wearer cannot become affected by the Blighted condition.

Blighted: Unique to Cravenwood, this condition represents some evil magic that infests a being. Lycanthropy is one such Blight, but it could be something like “Rooted Legs” or “Black Tongue” which could effect a stricken character.

Cloak of the Phalanx

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Rare
Year: 2009
Source: Standard Pack
Classification: Equippable

Adds +1 to all saving throws and the wearer is immune to fear effects

Cloak of the Scoundrel

Usable by: Fighter
Slot: Back
Rarity: Uncommon
Year: 2022
Source: Standard Pack
Classification: Equippable

Adds +1 To Hit with melee attacks made by the wearer

Cloak of the Tavern

Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Back
Rarity: Common
Year: 2023
Source: Standard Pack
Classification: Equippable

Adds +1 to Fortitude saving throws

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