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Mythic Charm of Fate

Adds +8 to all saving throws. In addition, during Mythic DR runs, this token will allow a character to use damage reduction or saving throws to help mitigate a Mythic monster’s Special Auto-Attack.

The player must possess a Safehold I token and show it in coaching in order to equip the Mythic Charm of Fate.

Mythic Special Auto Attack
In addition, during Mythic DR runs a Mythic monster may have a nasty attack that needs no to-hit roll, nor isthere a saving throw to negate or limit the effect. For example, a Mythic Troll might have a sweeping attack thatautomatically does 100 points of damage to all players. Or, a Mythic Dragon might have a Sonic breath weaponthat automatically does 100 points of Sonic damage with no saving throw allowed. A Mythic Charm of Fate will mitigate the automatic effect of these attacks and allow a player’s AC to come into play or allow a savingthrow to mitigate these Mythic-level attacks.

This Transmuted token requires all of these items to construct:

  • Mythic Transmuter
  • 30× Alchemist’s Ink
  • 30× Alchemist’s Parchment
  • 10× Aragonite
  • 60× Darkwood Plank
  • 40× Dwarven Steel
  • 10× Elven Bismuth
  • 10× Enchanter’s Munition
  • 10× Golden Fleece
  • 30× Minotaur Hide
  • 60× Mystic Silk
  • 10× Oil of Enchantment
  • 60× Philosopher’s Stone
  • 2× Omni Orb
  • 25,000 GP Eldritch Ore Bar

Text On Token

+8 to saves (see tokendb.com for details)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Charm
Rarity: Transmuted-Mythic
Year: 2026
Source: Exchange
Classification: Equippable, Timeless
Saving Throw Bonus: all, Fortitude, Reflex, Will
Misc: Mythic Special Effect
Converts To*: not exchangeable

*Click here for more information on the Token Exchange Program

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