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+2 Cosmic Hammer

Once per game, if the wielder dies, this weapon continues to make Melee attacks until the end of that combat–not necessarily the end of the room. E.g., if a character dies and then maze gets cast on the monster, when the monster returns, a new combat starts, and the wielder can no longer participate in combat.

This item is part of the Cosmic set.

Like all +2 weapons, the DM will add +2 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.

Text On Token

Monk: FoB
Upon death, makes Melee attacks until end of that combat
(1/game)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Ultra Rare
Year: 2027
Source: Standard Pack
Classification: Equippable, Weapon
Weapon Handedness: Monk Flurry-Compatible, One-Hand, Ranger Off-Hand
Weapon Attack Mode: Melee
Damage Type: Blunt
Weapon Medium: Metal Melee, One-Hand Melee
To Hit Bonus: Melee
Converts To*: not exchangeable

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