Once per game, Melee damage inflicted upon the wearer is reduced by 3 points per attack.
Standard Pack
Adds +1 to maximum HP
If St. Valla’s Ring is also equipped, the total gain is +2 to maximum HP.
When incorporated into the casting of a damage-inflicting spell (cast from the character card, not a scroll or magic item), this dust increases the damage of the spell by +2. This dust has no effect on spells which do not inflict HP damage.
The turn undead Special Power deals +3 damage
If a use of turn undead can affect more than one target, the cleric gets a total of 3 extra points of damage from St. Raya’s Radiant Ring, not +3 points per target. The cleric chooses the recipient(s) of the extra points and may allocate them as they see fit among the eligible recipients.
In addition to the standard bardsong bonuses, any party member under the effect of bardsong gains +2 damage when a hit is scored against an Undead monster.
The wearer’s lay on hands HP pool is increased by 4. E.g., a 4th-level paladin’s lay on hands healing pool normally consists of 12 points of healing to distribute. With this item equipped, a 4th-level paladin has a lay on hands healing pool of 16 points to distribute. The extra 4 points do not have to be used on a single application.
Once the extra 4 points of healing afforded by this hat are used,









