Adds +4 to AC and +2 to Fortitude saving throws.
This item equips in the Torso (armor) slot.
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Adds +4 to AC and +2 to Fortitude saving throws.
This item equips in the Torso (armor) slot.
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) but suffer -2 to Strength (thus suffering a -1 To Hit in melee and -1 Damage with melee and thrown weapons)
In addition to the standard bardsong bonuses, any party member under the effect of bardsong gains +4 to Fortitude saves
Adds +3 to AC
Wearer deals +1 Damage when wielding a Blunder weapon. This bonus does not affect misfire damage.
When incorporated into the casting of a damage-inflicting spell (cast from the character card, not a scroll or magic item), this dust increases the damage of the spell by +3. This dust has no effect on spells which do not inflict HP damage.
No more than 1 dust (regardless of name) may be used per spell.
Casting a spell with Pixie Dust does not affect the casting time of the spell.
When used by a bard, bardsong grants each party member a total of +1 To Hit & +2 Damage (+2 To Hit & +3 Damage if the bard is 5th-level) to their melee and ranged attacks.
Adds +8 to AC
Adds +8 to AC and reduces melee damage inflicted upon the wearer by 1 point per hit
If a melee attack deals both physical damage and has a secondary effect (e.g., paralysis, sleep, Poison, ennui), as long as all of the physical damage was negated, this armor will negate both the physical damage and secondary effect(s). However, if even 1 HP of damage is not negated, the secondary effect(s) will affect the wearer.
Adds +10 to AC but the wearer may not use a shield