Adds +5 to Strength (thus, depending on prior Strength score, adding either +2/+3 To Hit in melee and +2/+3 Damage with melee and thrown weapons)
Exchange
This Artifact grants the power of an Amulet of Wonder to its owner and his entire party. In addition, if the current power of the Amulet of Wonder has a random effect, all the party members may roll (or flip, or whatever is used to generate the random effect) twice and select the result they like best between the two.
Side Effect: Any time the possessor rolls a 1 on a saving throw,
exchanged for any combination of any 10 Monster Trophies (they need not be 10 unique trophies, though that is also acceptable)
All potions carried by the character are protected from damage. In addition, whenever the owner eats or drinks an item that restores HP, 1 additional HP is restored. The bonus healing effect from this item is not triggered by cast-spells, nor by healing items not orally consumed. E.g., a healing salve would not receive the bonus healing because a salve is rubbed on the skin, not eaten or drunk. The bonus healing from this item stacks with Girdle of Wealful Health.
All scrolls carried by the possessor of this tube are protected from damage as long as the scrolls remain in the tube. If the possessor of this tube becomes petrified, all the carrier’s possessions–including this tube and its contents–become petrified as well.
When the possessor of this tube casts a healing scroll, that scroll gains +2 to the amount healed. When the possessor of this tube casts a damage-inflicting scroll,
Adds +3 to all saving throws
The wearer of this bead may not equip Boaz’s Bead of Whispers.









