When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Fire damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
Appreciation
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Shock damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Force damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Fire damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (inserted into the puck and slid as weapon on the combat board), this charming and delightful alchemical weapon dealt 50 Eldritch damage to the monster. If it hit, it dealt 50 damage, period. This damage was not affected by the owner’s stats, but the player’s To Hit modifier counted toward determining if the attack hit. If the attack slide missed, it dealt 0 damage. This token was usable only once per adventure,
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Sonic damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Force damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Poison damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Force damage to the monster. It is usable only once per adventure, whether the attack succeeds or misses.
Adds +1 To Hit and +1 Damage with Melee attacks
IMPORTANT: This is a component of a secret Relic transmute token which can only be transmuted at Ring Con within a special ceremonial space. You must coordinate with nine other players (who all have different Signets from you) to meet in the Shire of the Ten Saints. There, all of you will perform a ceremony to transmute your Rare Signet into a Signet of the Ten Saints.









