Ultra Rare
Melee attacks made by the wielder deal +4 damage.
This item must be used in the offhand Melee slot for the entire adventure. It may only be swapped out while performing a Ranged attack.
A monk may use this item, but if they do, they cannot perform flurry of blows attacks and may only attack with one weapon when making a Melee attack.
Adds +2 to AC, adds +1 to Reflex saving throws, and grants immunity to Surprise
This token is dedicated to the memory of Tony “Twolf” Hetherington who passed on in 2011. He was a passionate Dungeon Master, and we thank him for his years of great ideas and friendship.
+3 to Dexterity (thus depending on prior Dexterity score, adding either +1/+2 To Hit with ranged attacks, +1/+2 to AC, and +1/+2 to Reflex saving throws)
This item is part of the Viper Strike Set.
When at least three items are equipped, no matter what class that character is, that character gains +2 To Hit on all attack slides–including spells cast from the character card, but not scrolls. In addition to the To Hit bonus,
Ranged attacks and/or spell attacks inflicted upon the wearer are reduced by 3 points per attack
Melee damage inflicted upon the wearer is reduced by 3. It has no effect on Ranged attacks, spells, or traps.
If a melee attack deals both physical damage and has a secondary effect (e.g., paralysis, sleep, Poison, ennui), as long as all of the physical damage was negated, this shirt will negate both the physical damage and secondary effect(s). However, if even 1 HP of damage is not negated,









