This Dwarven-made weapon deals an additional 3 Damage when it’s used to score a hit against a Giant.
2021
This Dwarven-made weapon deals an additional 3 Damage when it’s used to score a hit against a Giant.
This Dwarven-made weapon deals an additional 3 Damage when it’s used to score a hit against a Giant.
This weapon deals an additional 3 Damage when it’s used to score a hit against a Giant.
This weapon fires sling bullets/stones, not crossbow bolts.
For nearly all purposes, this weapon counts as a both a crossbow and a sling. Other than crossbow bolts, if a token or effect can affect crossbows and/or slings, this weapon can be affected by it.
Wearer may equip one additional ioun stone.
This item’s effect stacks with other Ioun Stone slot-expanders, but the wearer is still subject to the Slot Expanders Cap of no more than nine Ioun Stones.
When incorporated into the casting of a damage-inflicting Spell (cast from the character card, not a scroll or magic item), this dust increases the damage of the spell by +2. This dust has no effect on Spells which do not inflict HP damage.
No more than 1 dust (regardless of name) may be used per Spell.
Casting a Spell with Faerie Dust does not affect the casting time of the Spell.
Once per game, when activated, user may re-roll a failed Reflex save vs. Fire damage/effect.
Has no effect on non-Fire-based effects and no effect on Fire-based effects that do not permit a Reflex save.
Once per game, the owner of this item may inflict 6 points of Darkrift damage on a single target. This damage is not subject to any kind of damage bonus the user may possess. There is no saving throw to mitigate the damage, but if the target has resistance/immunity to Darkrift, that resistance/immunity would apply.
After being activated, the owner’s melee attacks deal +2 Damage for the rest of the room.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.









