2019
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Adds +3 to max HP if the torso slot is occupied by Common or Uncommon armor – or is unoccupied.
Adds +2 to max HP
A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.
Adds +4 to max HP
A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.
Adds +1 to max HP
A character cannot benefit from more than one Totem Paint at the same time, even from differently named Totem Paints.
Treasure Chips are rewarded for completing an adventure. This token may be exchanged for exactly one randomly drawn token from a treasure generator or possibly redeemed for True Dungeon swag.
Treasure Chips (of any denomination) may be redeemed in person at official True Dungeon events. Only current-calendar-year Treasure Chips are redeemable.









