Adds +1 to Strength (thus, depending on initial Strength score, either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons)
2017
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Not much is known about these über-rare items other than that they are parts of an eight (or five) part set which can be completed in 2022.
When a healing spell is cast (from the character card) upon the wearer, the wearer heals an additional 2 HP. Does not affect items, scrolls, or spells “cast as a scroll”.
Trap damage inflicted upon the wearer is reduced by 2
The effect from this item stacks with other items that mitigate trap-damage, including the Warning rings.
Trap: a physical or magical hazard that gets sprung on the party as they advance through the adventure. Puzzles are not traps. “Push” damage as a result of not completing a room challenge in time is not a trap. Puzzle and/or Push damage might sometimes be described as a “trap”
Physical ranged weapon attack damage inflicted upon the wearer is reduced by 2 points per attack. This item does not reduce damage inflicted by melee attacks or ranged spells.
If a missile attack deals both physical damage and has a secondary effect (e.g., paralysis, sleep, Poison, ennui), as long as all of the physical damage gets negated, these pants negate both the physical damage and secondary effect(s).
exchanged for 25 units of any Amulet, Bracelets*, Earcuff, Earring, Circlet, Crown, Necklace, Ring, or Wand
When incorporated into the casting of a damage-inflicting spell (cast from the character card, not a scroll or magic item), this dust increases the damage of the spell by +3. This dust has no effect on spells which do not inflict HP damage.
No more than 1 dust (regardless of name) may be used per spell.
Casting a spell with Pixie Dust does not affect the casting time of the spell.
When used by a bard, bardsong grants each party member a total of +1 To Hit & +2 Damage (+2 To Hit & +3 Damage if the bard is 5th-level) to their melee and ranged attacks.









