6 units
When attacking a dragon, adds +4 To Hit to all ranged attacks (physical as well as spells cast from the character card which require an attack slide) and +4 Damage to all ranged attacks made with physical weapons.
When attacking a dragon, these bracers grant a To Hit bonus to spells cast from the character card which require an attack slide, but not scrolls or magic with a missile-like effect.
Wearer is immune to breath weapon effects which do not deal HP damage. If the breath weapon deals both HP-damage and some other effect, this item will negate the non-HP component of the breath weapon’s effects, but it will not mitigate the HP damage.
Once per room, any non-healing potion consumed by the wearer heals the wearer 1 HP.
While wearing these gloves, successful melee weapon attacks deal +2 damage as Darkrift
Note: Energy-draining undead (vampire, lich, etc.) are immune to Darkrift energy, but other undead take normal damage from it.
Due to a factory error, a few of these tokens were accidentally shipped in condensed packs which shipped prior to Gen Con 2015.
Reduces Darkrift, Fire, Poison, and/or Sacred damage inflicted upon the character by 2.
After taking a Standard Action to sprinkle this dust on oneself, the user will not be attacked by monsters unless they perform an offensive* action. You can only use this dust on yourself.









