Adds +1 to AC
1 unit
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Adds +7 to AC
HP damage inflicted on the wearer by Corporeal Undead is reduced by 3 points per attack/effect. This armor does not mitigate the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.), no matter what the corporeal status of the Undead attacker happens to be.









