Equippable
Adds +2 to AC
Poison damage inflicted on the wearer is reduced by 1 point per attack/effect
Adds +3 to AC and allows the wearer to attack in the first round while underwater. (Normally, melee attacks cannot be made the first round of underwater combat.)
Wearer gains +1 to all saving throws and immunity to Possession by an Evil Outsider. This item does not prevent Possession from any other creature type.
Adds +5 to AC and the wearer may move freely within webbing extruded by monstrous spiders. This armor does not provide immunity to webs cast by spells.









