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Devil Crab Armor

Adds +3 to AC and allows the wearer to attack in the first round while underwater. (Normally, melee attacks cannot be made the first round of underwater combat.)

Text On Token

+3 to AC & allows attack first round while Hindered

Usable By: Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Fighter, Paladin, Ranger, Rogue
Slot: Torso (armor)
Rarity: Uncommon
Year: 2011
Source: Standard Pack
Classification: Equippable
Affects AC: Increases AC
Removes Effect: Hindered (underwater)
Converts To*: 1 unit, Oil of Enchantment

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