Equippable
Once per game, a dwarf fighter may use taunt for a second time in a room. However, after the second taunt, the dwarf will be stunned on their next turn.
Most tokens that can be used by “fighters” can be used by (human) fighters as well as dwarf fighters. However, this token may only be used by dwarf fighters.
Note: Taunt requires a Free Action to activate.
non-magical missile piercing weapon
The wielder adds their Dexterity Bonus* (up to +10) to the damage this bow deals.
Allows ranged weapons to be used underwater.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats. One runestone may be used per adventure.









