Once per game, the wearer is able to immediately retry a failed skill test.
6 of 10 “Saint Signet” tokens
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Once per game, the wearer is able to immediately retry a failed skill test.
6 of 10 “Saint Signet” tokens
Darkrift damage inflicted upon the wearer is reduced by 2 points per attack/effect
The turn undead Special Power deals +3 damage
If a use of turn undead can affect more than one target, the cleric gets a total of 3 extra points of damage from St. Raya’s Radiant Ring, not +3 points per target. The cleric chooses the recipient(s) of the extra points and may allocate them as they see fit among the eligible recipients.
All healing spells cast on the wearer heal +2 HP. This includes self-, single-, or multi-target healing spells, but not healing magic from scrolls, items, or spells “cast as a scroll”.
7 of 10 “Saint Signet” tokens
In addition to the standard bardsong bonuses, any party member under the effect of bardsong gains +2 damage when a hit is scored against an Undead monster.
Ranged attacks made by the wearer deal +1 Sonic damage per attack/effect
Adds +1 to AC and +1 to saving throws
The wearer’s lay on hands HP pool is increased by 4. E.g., a 4th-level paladin’s lay on hands healing pool normally consists of 12 points of healing to distribute. With this item equipped, a 4th-level paladin has a lay on hands healing pool of 16 points to distribute. The extra 4 points do not have to be used on a single application.
Once the extra 4 points of healing afforded by this hat are used,
Ranged damage inflicted on the wearer is reduced by 2 point per attack/effect
8 of 10 “Saint Signet” tokens
Wearer cannot be Surprised by Accursed monsters