Starting in 2026, Patrons can send in all four unique Path to Enlightenment Fragment tokens (2023-2026) to register for a special Patron-exclusive event at Ring Con. Early transmuters won’t take possession of their completed Mark of Enlightenment (MoE) until Ring Con-assuming we receive* their token submission before March 1, 2026. Transmuters will be able to select the power granted by their token from a set list. In addition, they will be able to personalize their token by printing a “Crafted by:” name on the token.
On User's Death Effect
Evocation of this stone’s energy allows a character to undo (negate) the action that would have resulted in their own death, no matter what the cause.
If the wielder of this shield is killed, all remaining party members are healed 7 HP. This shield cannot raise characters from the dead.
If a character dies while wearing this shirt, its player may continue to participate in combat by sliding an empty puck or a puck with an upside down token in it–player’s choice. The “spirit” character cannot directly harm the monster (as indicated by the lack of a damage wheel), but can still help the adventuring team out by bumping combat sliders or by being used as an obstacle on the combat board by other players.
If the wearer is slain by a melee attack, the wearer may fight (act in combat, either by physically attacking, casting a spell, or supporting other allies) for up to 2 more rounds in the same combat.
This item has no effect if the wearer is slain by a missile, spell, trap, puzzle, Push, or anything other than a melee attack.
This shirt does not prevent the character’s eventual death–it only delays death by up to two rounds.
The owner of this item is immune to the Lost One effect upon death.
The owner of this item cannot be Possessed by an Outsider. This item does not prevent Possession from any other creature type.
Adds +1 to all saving throws.
If the wearer dies, they may participate in combat by sliding an empty puck (or if you prefer, a puck with an upside-down token in it), but cannot directly damage the monster in any way. It is possible to indirectly damage the monster by bumping another puck into a hit zone on the combat board. Spirit-warded characters may not use items, cast spells, nor communicate with living characters.







