The wearer’s actions are not adversely affected when the wearer is attacked by a Swarm subtype. This cap does not reduce damage of any kind.
The wearer cannot become affected by the Diseased condition. This item does not prevent Disease-based HP damage, only the Diseased condition.
Diseased Condition: Disease can deal HP damage (though not always), but if you fail a saving throw for Disease, under certain conditions, there may be repercussions. Simply taking Disease damage won’t trigger this condition. It must be the result of a special attack that causes this condition and you must fail the save.
Trap or falling rock damage inflicted upon the wearer is reduced by 2.
Trap: a physical or magical hazard that gets sprung on the party as they advance through the adventure. Puzzles are not traps. “Push” damage as a result of not completing a room challenge in time is not a trap. Puzzle and/or Push damage might sometimes be described as a “trap” for flavor purposes, but their damage is not mitigated by this item.
Wearer is immune to natural Cold damage. It has no effect on magically created Cold.
Note: The term “natural” means it exists in the real world.
The magic from this head covering allows the wearer to utter command words and invoke the verbal components of Spells (including bardsong) and scrolls without speaking while underwater. It does not grant the ability to breathe or speak underwater.
Wearer gains +1 to Will saves for each charm the character has equipped, up to +6. Also imbues user with Psychic Power
Adds +1 to character level
Note: +level effects do not stack
This item occupies the head slot as well as two ioun stone slots.
Year Stamp Note: Onyx-back versions of this token have a 2019 stamp on the back. Gold-back versions have a 2020 stamp on the back.
The wearer’s face remains hidden in all lighting conditions other than full sunlight.
Wearer becomes immune to olfactory attacks. E.g., a troglodyte’s stench would not affect the wearer. (Sadly, does not protect against gamer stink.)
Wearer may equip up to 2 Figurines of Power.
The effect from this item does not stack with the extra Figurine slot available to characters with at least 16 Charisma.